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Bringing Geometry to Life Through 3D Printing African Masks With Tinkercad

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Colorado Convention Center, Mile High Ballroom 3A

Explore and create: Exploratory Creation lab
Preregistration Required
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Presenters

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STEAM Innovation Facilitator
Georgia Tech
Edward Gnatiuk currently works Georgia Tech as STEAM Innovation Facilitator.

Session description

Building student capacity in 3D design is an opportunity to prepare our students for the future. 3-D design is not just for engineers but also a catalyst for artistic innovation. Bring your laptop and learn how Tinkercad can be used with your students while you create African masks.

Purpose & objective

Integrating technology and art into a core subject classroom has its challenges. There are some tools that can help make this transition easier.

Tinkercad is a tool which uses simplified constructive solid geometry to create 3D designs and models. It is web based and can run on a Chromebook. You can create 3D models, which can be 3D printed, or used in a variety of other platforms. Tinkercad also has a classroom capability to keep the students' activities organized for the teacher.

In the presentation you will learn the basics of Tinkercad.

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Outline

Project Introduction (3 minutes)
Standards Covered (3 minutes)
Project Trip and Research (3 minutes)
Sample Student Artifacts, graph paper, Tinkercad, 3D prints (3 minutes)
3D design and its Role in the Marketplace (3 minutes)
Tinkercad Lesson in 3D design, creating a mask (35 minutes)
3D printing tips and techniques (7 minutes)
Question (3 minutes)

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Supporting research

According to Coşkun and Deniz (2021), "As a result, it can be said that 3D computer modeling education contributes to reinforcing the students' acquisitions in some courses and especially in the courses of mathematics, geometry, technology design, and information technologies." (p. 1578).

Coşkun, T.K., Deniz, G.F. The contribution of 3D computer modeling education to twenty-first century skills: self-assessment of secondary school students. Int J Technol Des Educ 32, 1553–1581 (2022). https://doi.org/10.1007/s10798-021-09660-y

DOI
https://doi.org/10.1007/s10798-021-09660-y

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Session specifications

Topic:
Innovative learning environments
Grade level:
6-8
Skill level:
Beginner
Audience:
Coaches, Curriculum/district specialists, Teachers
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
Attendees will use a laptop and mouse to learn Tinkercad and create an
African Mask. Tinkercad is also touch screen enabled do a tablet type device can be used, but a laptop is recommended.
Subject area:
Math, STEM/STEAM
ISTE Standards:
For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
  • Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.