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Coding Connections: Enhancing Cross Curricular Learning Through Computer Science

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Colorado Convention Center, Bluebird Ballroom Lobby, Table 26

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Presenters

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Product Specialist
Skill Struck
@kosinskijess

Session description

Through hands-on experiences, we'll explore the potential of computer science in enriching cross curricular learning. Discover examples and strategies for seamlessly integrating coding into subjects like language arts, math, and science. Leave with practical ideas to enhance critical thinking, problem-solving, and collaboration skills.

Purpose & objective

Not all students get exposure to coding content, adding cross curricular coding experiences ensure all students gain access to 21st century skills while also increasing student engagement in subject areas, such as, math, science, and ELA.

We'll be utilizing Skill Struck's K-12 computer science curriculum and platform to explore ways to integrate coding into multiple subject areas.

Through a mixture of direct instruction and collaborative learning, educators will explore cross curricular lesson plans that involve coding material. Educators will engage in a coding environment that will explore both block-based and text-based HTML. Their evidence of success will come from auto-graded material, notifying them of successful code and also providing them with feedback and hints to improve their learning.

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Outline

5-10 Minute Ice Breaker Activity: Unplugged Coding Activity: Find your "Tag" Partner. Attendees will be provided with unplugged HTML tags, they'll find the opening/closing tag and discuss what the tags mean.

5 Minutes: Introduction of Self & Skill Struck

10 Minute Discussion: Speed Dating, Attendees will line up in two lines and discuss why it's important to integrate computer science into multiple subject areas.

30 Minutes: Attendees will engage in device-based activities. They'll utilize the Skill Struck platform to explore cross curricular computer science activities by engaging in a variety of code challenges.

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Supporting research

Skill Struck's curriculum was designed using Universal Design for Learning.

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Session specifications

Topic:
Computer science & computational thinking
Grade level:
PK-5
Skill level:
Beginner
Audience:
Curriculum/district specialists, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices required
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Innovative Designer
  • Students develop, test and refine prototypes as part of a cyclical design process.
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session