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Exploring Scratch and AI: Pitfalls and Possibilities

,
Colorado Convention Center, Mile High Ballroom 3C

Explore and create: Exploratory Creation lab
Preregistration Required
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Presenters

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Senior Creative Learning Manager
Scratch Foundation
@pixelmoth
@pixelmoth
Jacy is the Senior Creative Learning Manager for the Scratch Foundation. She develops programs, resources, and events that increase awareness and understanding of equitable creative coding for families, schools, and organizations around the world.
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Scratch Learning Resource Designer
Maren discovered her love of computer science after years working as a managing editor at Random House. No matter the job, Maren often found herself creating training manuals, filming instructional videos, and thinking a lot about how to empower her learning audience with tools they needed for success. Now, combining her twin passions for education and coding, Maren works as a Scratch Learning Resource Designer, developing creative learning resources and engagement experiences for Scratchers and educators. As a lifelong learner, Maren embraces the 4P’s (Projects, Passions, Peers, Play) and can often be found tinkering on anything and solving coding mysteries.

Session description

Explore the possibilities and pitfalls of AI using Scratch Lab's experimental blocks to create games, interactive stories and accessible projects. Participants will integrate generative AI image and text-based assets into their design process. A critical discussion of limitations and opportunities presented through these emerging technologies will be facilitated.

Purpose & objective

- Understand the basic definitions of AI, predictive AI, and generative AI
- Gain hands-on experience using predictive AI via Face Sensing with Scratch Lab and explore generative AI integration with Scratch
- Reflect on ways AI can be integrated into activities in support of creative learning
- Remix and/or adapt prompts that surface the possibilities and pitfalls of AI for classroom discourse or debate.
- Deepen guidance of shared values, collaboration, communication, and digital citizenship based on the Scratch Community Guidelines. Scratch Community Guidelines will be shared as an actionable model.

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Outline

Explore the Face Sensing Blocks
- The majority of the session will focus on hands-on experimentation with Scratch Lab’s Face Sensing blocks with participants using their own devices.
- Gain hands-on experience using predictive AI via Face Sensing with Scratch Lab and explore generative AI integration with Scratch
- Facilitators will begin with an introductory demo and invite participants to explore the edges of the technology by creating a project with the following prompts: What does the system perceive as a face?
- Will share resources for educators including a lesson plan and coding cards that can be used with learners

Can You Fool the AI?
- Can you fool it? What limitations can you find? Does it see a simple drawing of a face as a face? What about animal faces?

AI Ethics
- Scratch AI Values
- Classroom Prompts

Exploring Generative AI
- Exploration of possibilities for integration of AI with Scratch

Scratch Creative Learning Philosophy
- Discussion of the benefits and challenges of AI and creative learning
- Share Creative Learning Framework - Creative Learning Spiral & 4Ps of Creative Learning (Projects, Passion, Peers, and Play)

Wrap Up
The closing segment will focus on participants reflecting on their workshop experience both as learners and as educators.
- Facilitators will prompt peer-to-peer turn and talk discussion with the following questions: What are your key takeaways from exploring the integration of AI and block based programming? How might you adapt these activities for your learners? Are there any risks or roadblocks to using AI with students?
- Facilitators will share discussion prompts for classroom discourse, persuasive writing, or debate based on questions of the pitfalls and possibilities of AI, including but not limited to: What are the ethical implications of what facial recognition software sees and can’t see? What if you don’t want to be seen? Can AI technology help make humans more intelligent? More creative?

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Supporting research

The core research, documentation, and websites we have used to design this workshop are remixed or adapted from the following sources:

"AI and Creative Learning: Concerns, Opportunities, and Choices," blog post by Mitch Resnick
https://mres.medium.com/ai-and-creative-learning-concerns-opportunities-and-choices-63b27f16d4d0

"Exploring a Creative, Safe Introduction to Machine Learning," blog post by Eric Rosenbaum
https://medium.com/scratchteam-blog/exploring-a-creative-safe-introduction-to-machine-learning-c42f1d0133e7

"Inside Scratch Lab: AI Image Generation," blog post by Eric Rosenbaum
https://medium.com/scratchteam-blog/inside-scratch-lab-ai-image-generation-179f11bd921a

The RAISE Playground
https://playground.raise.mit.edu/
The RAISE Playground is a block-based programming platform that we developed to support hands-on learning about AI and robotics for students and beginning programmers.

MIT AI Ethics Education Curriculum https://docs.google.com/document/d/1e9wx9oBg7CR0s5O7YnYHVmX7H7pnITfoDxNdrSGkp60/view
A set of activities, teacher guides, assessments, materials, and more to assist educators in teaching about the ethics of artificial intelligence.

Teachable Machine
https://teachablemachine.withgoogle.com/
Teachable Machine is a web-based tool that makes creating machine learning models fast, easy, and accessible to everyone.

Face Sensing with Scratch Lab
https://resources.digitalmoment.org/sensing-faces-with-scratch-lab/
A hands-on activity from Digital Moment, with a focus on sparking “curiosity about how computers recognize patterns in the era of AI and how we can work with intelligent machines to amplify our own creations.”

AI and Scratch coding with FabLab Onaki
https://www.youtube.com/watch?v=N35-1Otn-Hc
FabLab Onaki is the first indigenous Fablab in Canada, established by The First Peoples Innovation Centre (FPIC), they offer training for Indigenous youth and young adults in digital technologies. This video chronicles in-person and virtual workshops in which participants explored Artificial Intelligence with a coding focus.

Introduction to Machine Learning and AI
https://teachcomputing.org/courses/CO231/introduction-to-machine-learning-and-ai?utm_campaign=Resend%20of%20NCCE%20Secondary%20CPD%20Listing%20-%20September%2023&utm_content=AI_Course&utm_term=&utm_medium=email&utm_source=Adestra
A course developed by the National Center for Computing Education developed for CS teachers to “discover the fundamentals of machine learning, how it works, and learn to train your own AI using free online tools.”

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Session specifications

Topic:
Artificial Intelligence
Grade level:
3-5
Skill level:
Beginner
Audience:
Curriculum/district specialists, Technology coordinators/facilitators, Teachers
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials:
Participants should bring a WIFI enabled laptop (Mac, Chromebook, or PC) with a built in webcam. We will access the Scratch Lab website, which does not require any download or login.
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Educators:
Citizen
  • Establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency.
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.