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The Explorer’s Guide to Equitable and Inclusive Technology

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Colorado Convention Center, 708/10/12

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Presenters

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Educational Program Specialist
Maxim is the Educational Program Specialist at CEISL (Collaborative for Equitable and Inclusive STEM Learning) at IUPUI School of Education. He leads the STEM studio pilot project at Brookside Elementary School and contributes to other CEISL initiatives. Since 2013, he has developed educational programs across Russia, Ukraine, Uzbekistan, and Kazakhstan. As a 2019 Fulbright scholar, he honed his teaching skills at IUPUI and engaged in instructional design at Herron School of Art and Design, specializing in personalized learning, multimedia communication, participatory design, and event management, with expertise in academic coaching, entrepreneurship, community leadership, and urban educational studies.
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Instructional Designer
Indiana University Indianapolis
Gabrielle Kirby (she/her/hers) brings a passion for educational equity and inclusion to her role as an Instructional Designer at the Collaborative for Equitable and Inclusive STEM Learning (CEISL). With a bachelor's degree in Elementary Education from Indiana University, she has a strong foundation in education and a commitment to enriching content for all students of all backgrounds.
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Project Management Specialist
IUI School of Education
AJ Knoors (she/her/hers) is a research scholar who serves as the Project Management Specialist at CEISL (the Collaborative for Equitable and Inclusive STEM Learning). With a background in counseling, a Master’s degree in education, and several years of experience in advocating for the LGBTQIA+ community, AJ brings a unique perspective to her work. Utilizing a focus on social emotional learning, she attempts to gain a comprehensive understanding of the issues faced in education today.
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Associate Professor
IU Indianapolis School of Education
Dr. Jeremy Price is Associate Professor of Technology, Innovation, and Pedagogy in Urban Education and serves as the Primary Investigator and Director for the Collaborative for Equitable and Inclusive STEM Learning (CEISL) and the Digital Education Hub. As a public scholar-collaborator, Dr. Price is invested in using his experiences and expertise to engage and facilitate building capacity and capital in educational settings for marginalized youth and communities to strengthen and sustain an inclusive and just democratic project. He works to prepare educators to use technology for just, equitable, and inclusive purposes that honor learners, their identities, and their communities.

Session description

Technology is always progressing; how can we keep up but also remain critical? This session implements “the explorer’s” guide to equitable and inclusive practices that enables all teachers to walk away with critical considerations on how to access students of all backgrounds using technology in the modern classroom.

Purpose & objective

This interactive session will help educators think critically about the technology tools they implement in their classrooms and how they impact learners of diverse backgrounds. Additionally, it will help educators to create awareness around barriers and benefits that certain technology tools may create in the classroom.

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Outline

About Us: Introduce CEISL’s throughlines (2 mins)

- Multiple ways of knowing and doing, Intentional use of Technology, Coalition Building, Empowering Communities and Families, Equitable Practices and Systems (Price, et al, 2020)- which is built upon the concepts of Universal Design for Learning (UDL) (Rose & Meyers 2002) and Culturally Relevant Pedagogy (CRP) (Ladson-Billings, 1995) frameworks centering learners, families, and communities.

Review Session Objectives (2 mins)

Technology through our lives warm up (2 mins)

Review Postman’s 5 (Postman, 1998) (2 mins)

Intentionality with Technology: Framework (Domine, 2010) (2 mins)

Application of Concepts: Explorer’s Guide Tool Kit (20 mins)+ extension activity (15 mins)
- Operating with the Intentionality with Technology: Framework, (Domine, 2010)
- Achieving Equitable Access (5 mins) Flashlight: illuminate the issues that obstruct students from achieving their learning goals.
-Overcoming Excessive Standardization (5 mins) Scissors: who is being cut out from the curriculum?
-Embracing Media Literacy (5 mins) Pen: information shapes and is shaped by how we live and interact with each other
-Committing to Professional Development (5 mins) Compass: Professional development guides us to our mission and achieve our goals

Activity (15 mins)
-The activity will have participants select a technology tool they use regularly and have them use the 4 criteria to apply the concepts included in the session.

Conclusion and Wrap Up (5 mins)

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Supporting research

Ladson-Billings, G. (1995). But That’s Just Good Teaching! The Case for Culturally Relevant Pedagogy. Theory Into Practice, 34(3), 159–165. https://doi.org/10.1080/00405849509543675

Pollock, M. (2016, January 10). Smart Tech Use for Equity. Learning for Justice. https://www.learningforjustice.org/magazine/spring-2016/smart-tech-use-for-equity

Postman, N. (1998). Five Things We Need to Know About Technological Change. https://www.cs.ucdavis.edu/~rogaway/classes/188/materials/postman.pdf

Price, J. F., Hall, T., Santamaría Graff, C., Magee, P., Moreland, B., & Waechter-Versaw, A. (2020). CEISL Equitable and Inclusive Throughlines. https://hdl.handle.net/1805/32072

Rose, D. H., & Meyer, A. (2002). Teaching Every Student in the Digital Age: Universal Design f or Learning. Assn for Supervision & Curriculum.

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Session specifications

Topic:
Equity and inclusion
Grade level:
PK-12
Skill level:
Beginner
Audience:
Coaches, Professional developers, Teachers
Attendee devices:
Devices not needed
ISTE Standards:
For Educators:
Leader
  • Advocate for equitable access to educational technology, digital content and learning opportunities to meet the diverse needs of all students.
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.