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Creation Over Consumption: Reimagining How Students Engage with Content in the Classroom

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Colorado Convention Center, Bluebird Ballroom 2BC

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Presenters

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Educator
The Merrills EDU, LLC
@TheMerrillsEDU
@TheMerrillsEDU
Kristin and Joe Merrill share a passion for infusing EdTech into their Fourth and First Grade classrooms. Together, they have a combined 20+ years of teaching experience, where they collaborate to create engaging lessons that turn into memories for their students. Even though they teach different grades, they share one common goal: learning needs to be interactive. This mindset drove them to write the books: The InterACTIVE Class and Flipgrid in the InterACTIVE Class (Elevate Books EDU), and put a new spin on traditional strategies to help implement technology that meets the needs of all students.
Photo
Middle School Literature and History
The Merrills EDU, LLC
@TheMerrillsEDU
@TheMerrillsEDU
Kristin and Joe Merrill share a passion for infusing EdTech into their Fourth and First Grade classrooms. Together, they have a combined 20+ years of teaching experience, where they collaborate to create engaging lessons that turn into memories for their students. Even though they teach different grades, they share one common goal: learning needs to be interactive. This mindset drove them to write the books: The InterACTIVE Class and Flipgrid in the InterACTIVE Class (Elevate Books EDU), and put a new spin on traditional strategies to help implement technology that meets the needs of all students.

Session description

Rethink traditional methods and empower students to create and innovate in the classroom! Learn ideas to harness the power of creation over consumption and how to promote a highly engaging classroom environment.

Purpose & objective

Purpose:
Our presentation aims to inspire and equip educators with innovative strategies for fostering creativity, critical thinking, and higher-order cognitive skills among their students. By leveraging technology tools like Microsoft Flip, Canva, and Book Creator, it challenges teachers to reimagine traditional teaching methods and embrace a more learner-centric approach.

Objectives:

Understanding the Shift:
Introduce the need for a shift from passive consumption to active creation in education.
Highlight the importance of creativity and higher-order thinking skills in the modern world.

Exploring Technology Tools:
Showcase Microsoft Flip, Canva, and Book Creator as powerful tools for student-driven content creation.
Provide an overview of their features and applications.

Rethinking Teaching Methods (20 minutes):
Challenge educators to reflect on their current teaching methods and consider the potential for improvement.
Explore the benefits of learner-centric approaches and the role of technology in enabling them.

Designing Student-Centered Lessons:
Share practical strategies for designing lessons that prioritize student creativity, critical thinking, and active participation.
Provide examples of lessons that align with these objectives.

Hands-On Exploration:
Engage participants in hands-on activities using Microsoft Flip, Canva, and Book Creator.
Encourage experimentation and creativity in using these tools.

Alignment with Standards:
Discuss how lessons and activities using these tools align with educational standards and learning objectives.
Showcase examples of standards-aligned projects.

Assessment and Feedback:
Explore assessment methods that capture students' creativity and higher-order thinking.
Share approaches for providing constructive feedback that fosters improvement.

Q&A and Collaboration (10 minutes):
Open the floor for questions, discussion, and the sharing of ideas among participants.
Foster collaboration and networking among educators.

By the end of the presentation, participants will have gained a deep understanding of how to use technology tools like Microsoft Flip, Canva, and Book Creator to transform their teaching, promote creativity, critical thinking, and higher-order skills in their students, and align their lessons with educational standards. They will leave with actionable plans for immediate implementation in their classrooms.

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Outline

I. Introduction (5 min)
Explanation of why educators should start to rethink their content
How digital thinkers learn

II. Understanding Creation Over Consumption (5 min)
Defining both terms
Explaining that both have a place in education
Sharing examples of both

III. Toolbox breakdown (5 min)
Comprehensive list of tools

IV. Student Centered Lessons (30 min)
Practical strategies for designing lessons that prioritize creativity
Share ways Microsoft Flip, Canva, and Book Creator can be used and how these align with academic standards

V. Q&A and Collaboration (15 min)
Open the floor for questions, discussion, and the sharing of ideas among participants.
Foster collaboration and networking among educators.
Make-and-take time

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Supporting research

"The InterACTIVE Class" by Joe and Kristin Merrill (Elevate Books EDU - Jan. 2020). Link: https://amzn.to/39RiHQF

"Flipgrid in the InterACTIVE Class" by Joe and Kristin Merrill (Elevate Books EDU - Jan. 2021). Link: https://amzn.to/3zOjvAz

"The Microsoft Infused Classroom" by Holly Clark, Tanya Avrith, Felisa Ford, Natasha Rachelle, and Kristin and Joe Merrill (Elevate Books EDU - Mar. 2020). Link: https://amzn.to/3AOCmwA

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Session specifications

Topic:
Creativity & curation tools
Grade level:
PK-5
Skill level:
Beginner
Audience:
Coaches, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials:
Attendees will want to create a Microsoft Flip, Canva, and Book Creator account prior to attending.
Subject area:
Language arts, Math
ISTE Standards:
For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.