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The presentation aims to empower educators with the knowledge and skills to seamlessly integrate augmented reality (AR) into elementary classrooms. Participants will explore the transformative potential of AR in addressing educational challenges, fostering engagement, and providing an inclusive and immersive learning experience.
Objectives:
Participants will grasp the theoretical foundations of how AR enhances pedagogy, fosters creativity, and supports diverse learning styles.
Participants will be introduced to key AR applications like Quiver Vision, CoSpaces, and Wonderscope. They will learn how to navigate and leverage these tools effectively.
Through hands-on exercises, participants will design AR-enhanced lesson plans, considering diverse student needs and subject matter applicability.
The challenge lies in adapting to the evolving educational landscape, where engaging students in meaningful ways is paramount. Traditional teaching methods may not always resonate with today's tech-savvy learners.
Instructional Activities/Strategies:
Participants engage in creating AR-enhanced lesson plans, applying theoretical knowledge to practical scenarios.
Live demonstrations and guided exploration of Quiver Vision, CoSpaces, and Wonderscope.
Evidence of Success:
Gauge success through the active participation and enthusiasm of attendees during hands-on activities.
Collect feedback to assess participants' understanding, confidence in using AR tools, and their perceived applicability in their educational context.
This presentation not only imparts knowledge but equips educators with tangible skills to integrate AR effectively, fostering a dynamic and inclusive learning environment.
Introduction (5 minutes)
Introduce AR
Take a poll about participant knowledge and use of AR
Quiver Vision (15 minutes)
Share photos from students
Participants color a page and experience the AR magic
Several will be shared for the rest of the participants to see
WonderScope (10 minutes)
Share pictures from students using app
Show sample of it
Allow participants to try
CoSpaces (20 minutes)
Share photos
Show projects from students of various grade levels
Brainstorm different content ideas that could be used
Give participants time to use
Share and Close (10 minutes)
Participants may continue to work with their favorite app
Open it up for questions and ideas
Wrap it up
https://www.educationcorner.com/augmented-reality-classroom-education.html