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The purpose of this session is to provide a hands-on experience on the benefits of utilizing breakout/escape room activities. Unfortunately, swift pivots to remote learning have resulted in a lack of effective collaboration, communication, and critical thinking skills among our students. The use of breakout/escape room activities allows teachers to rebuild these skills in a fun and engaging way. In this session, we will experience a variety of digital and physical resources I have used to engage students in these activities. Participants will experience a full escape room, navigating lock boxes and applications such as Google slides, google forms, YouTube, jigsaw planet, pixel art, Twitter, Screencastify, and more! As evidence of success for this session, you will leave with ideas, strategies, and resources on how to create an escape room in your classroom, as well as a network of teacher collaborators to share ideas throughout the year.
I. Presenter Introduction/Welcome (5 min)
II. “The WHY” - We will take a few moments to establish why incorporating breakout/escape room activities is a high-impact teaching practice. (3 min)
III. Experiencing a Breakout Room - Participants will work in small groups to complete a breakout room experience.
IIIa. Setting to the breakout experience (5 min)
IIIb. Breakout experience (40min)
IIIc. Experience wrapup/ debrief (2 min)
IV. Ideas: a) how to find time and resources b) how to easily differentiate (5 min)
V. Participant collaboration/work time/Q&*A - This time is set aside for participants to network about how to incorporate these activities in classrooms. (if 90 min session)
The content in this session is supported by the visible learning research of Professor John Hattie. The resources in this session employ several high-impact teaching strategies including Collaborative learning, multiple exposure, metacognitive strategies, and differentiated teaching. (https://www.education.vic.gov.au/Documents/school/teachers/management/highimpactteachingstrat.pdf)