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ChemQuest: The Nomenclature Adventure

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HBGCC - Posters, Table 32

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Session description

The students designed, programmed, and launched an 8-bit game to help teachers teach chemical nomenclature. They carefully adhered to the principles of chemical nomenclature to ensure accuracy. Along the way, they learned Python and developed computational thinking skills, enriching their technical and scientific understanding.

Outline

The students will present their video game ChemQuest, which follows A. Tom, an oxygen atom who doesn't know how or with whom to combine.

During the session, students will explain the game development process, the reasons behind selecting their programming language, and its advantages and disadvantages.

They will also cover the basic rules of chemical nomenclature and their approach to choosing the appropriate nomenclature format.

Participants will have the opportunity to play a short round and view the simple yet clear animations showing how elements combine. The students will actively explain every step of the process, and the winners will receive a prize.

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Supporting research

https://www.javatpoint.com/how-to-develop-a-game-in-python

https://www.acs.org/education/whatischemistry/adventures-in-chemistry/games/outer-space-molecule-chase.html

https://courses.lumenlearning.com/chemistryformajors/chapter/chemical-nomenclature/

https://chem.libretexts.org/Bookshelves/General_Chemistry/Map%3A_Chemistry_(Zumdahl_and_Decoste)/02%3A_Atoms_Molecules_and_Ions/2.08_Naming_Simple_Compounds

https://pressbooks-dev.oer.hawaii.edu/chemistry/chapter/chemical-nomenclature/

Gamification is important in learning chemistry concepts, like nomenclature, because it enhances engagement and motivation. By turning complex topics into interactive challenges, games help students visualize and practice rules in a fun, low-pressure environment. This approach promotes active learning, reinforces key concepts, and makes abstract material more relatable, improving retention and understanding while fostering curiosity and critical thinking. Additionally, gamification supports different learning styles, encouraging collaboration and problem-solving skills essential in mastering complex subjects like chemistry.

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Presenters

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Teacher
Prepa Anahuac Campus Cumbres
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Prepa Anahuac Campus Cumbres
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Prepa Anahuac Campus Cumbres
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Science Teacher
Prepa Anahuac Campus Cumbres

Session specifications

Topic:

Games for Learning, Gamification and Esports

Grade level:

9-12

Audience:

Teacher Development, Teacher, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS, Windows
Tablet: Android, iOS, Windows

Subject area:

Computer Science, Science

ISTE Standards:

For Students:
Computational Thinker
  • Collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
  • Break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.

TLPs:

Spark Curiosity, Connect learning to learner

Additional detail:

Student presentation