Crafting Resilience: Makerspace for Social-Emotional Growth
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Grand Hyatt - Texas Ballroom E
Session description
Outline
3 minutes - Introduction
10 minutes - SEL-aligned Makerspace Activity example
10 minutes - SEL crash-course
15 minutes - Makerspaces fostering Social-Emotional Growth
10 minutes - Digital SEL-aligned Makerspace Activity example
5 minutes - Turn and Talk Discussion
2 minutes - Takeaways and Questions
Supporting research
Culpepper, M. K., & Gauntlett, D. (2020). Making and learning together: Where the makerspace mindset meets platforms for creativity. Global Studies of Childhood, 10(3), 264-274.
Farmer SM, Tierney P (2017) Considering creative self-efficacy: Its current state and ideas for future inquiry. In: Karwowski M, Kaukman JC (eds) The Creative Self: Effect of Beliefs, Self-Efficacy, Mindset, and Identity. London: Academic Press, pp. 23–47.
Lock J, da Rosa dos Santos L, Hollohan P, et al. (2018) It’s more than just making: Insights into facilitating learning through making. Science Education Journal 45(2): 10–16.
Darling, J. (2022). Social-Emotional Learning Using Makerspaces and Passion Projects: Step-by-Step Projects and Resources for Grades 3-6. Routledge.
Gomez, A. (2019). The effects of makerspace learning on the social interactions among students with emotional or behavioral disorder (Doctoral dissertation, The University of Texas at San Antonio).
Davishahl, J., Boklage, A., & Andrews, M. (2022, August). Development of Social Engagement Activities to Increase Student Participation in a Makerspace. In 2022 ASEE Annual Conference & Exposition.
Presenters

Session specifications
Topic:
Grade level:
Audience:
Attendee devices:
Attendee device specification:
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Subject area:
ISTE Standards:
Learning Designer
- Collaborate with educators to develop authentic, active learning experiences that foster student agency, deepen content mastery and allow students to demonstrate their competency.
Facilitator
- Create learning opportunities that challenge students to use a design process and/or computational thinking to innovate and solve problems.
Innovative Designer
- Exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
TLPs:
| Related exhibitors: | Ozobot, LEGO Education, 3Doodler |
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