Higher-Order Thinking Playground: Engage in Critical Creative Thinking Integrations and Resources!
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HBGCC - Playground A
Session description
Outline
Session Descriptions - https://tinyurl.com/HOTPlgrnd25
Quick Look Promo -https://tinyurl.com/HOTPlgrndPromo25
List of Topics and Presenters
Table A Surf, Sand, and STEAM: Ozobots Take out the Trash..and More! Emily Thomas
Table B 4 Shifts Protocol for Deeper Thinking and Learning Scott McLeod
Table C 3 Activities to Challenge Your thinking! Velocity Challenge, Code a Rocket to the Moon, and Myan Pyramids in 3D Luis Esquivel & Susana Ochoa, Ivan Reyes and Students from Himalaya International School, Monterey
Table D Empowering Creative and Critical Thinking through PBL Greta Sandler and Stephanie Howell
Table E Immersive Learning: Discovering Real-World
Applications through Virtual Reality Elliana Donally and Frank Donally
Table F Where STEM Meets Fun: a DIY Video Arcade David Thomascall
Table G “Amplifying Student Voices: The TedTalk Revolution” Shana Sabourin and Dan Nemerow
Table H BEST Robotics Competition: STEM-Based Program is HOT Engagement for Students Marco Sierra, Nayab Nobahar and Jubilee Academy Students
Presentation Stage 1
3:30-5:30 HOT Gallery Walk and Integrations Come Play with Interactive Higher Order Critical Creative Thinking Activities and Games!Get your thinking caps on!
3:35 Bricks and Traffic Jams: Unplugged Computational Thinking Laurie Guyon
4:05 Free Resources/ Integrations that Elevate Students Thinking Julie Jaeger
4:35 Using Storytelling Techniques to Create the Digital Escape Room Mary Townsend
Presentation Stage 2
3:30-5:30 AI Presentations and Integrations
Presenters will share AI Integrations on the stage and work with you at the table.
3:35 State of AI: Approaches to Using AI as a Creative Tool with any Learner Matt Winters
4:05 Beyond the Blank Page: AI-Driven Prompts for Engaging Student Writers Lindsay Foster
4:35 Using AI as a Catalyst for Creativity & Critical Thinking Jessica Pack and Georgia Terlaje
Interact with presenters and the activities, strategies, resources they share. Activities will cover a variety of content areas to include ELA, Math, Science, SocSt and the Arts. Each table will provide a quick and easy integration activity as well as long range ideas and resources needed. Experience will include problem based, maker space and computational thinking integrations along with creative applications and more.
The QR Code Gallery Walk of Higher Order Thinking activities and final student products will be available as well.
Presentation Stages will be used to showcase the "how to", the questioning strategies, and more in depth activities. These may include Costas 3 Story Questioning Model, In depth guides on how to infuse higher order thinking into the culture of the learning environment, and specific content area integrations that elevate thinking.
The full agenda will be posted once topics and presenters are confirmed.
Supporting research
Higher-Order Thinking Skills (HOTS) in Education Teaching Students to Think Critically
https://www.thoughtco.com/higher-order-thinking-skills-hots-education-3111297
TeachThought
https://www.teachthought.com
Characteristics of a Critical Thinking Classroom
https://www.teachthought.com/critical-thinking/critical-thinking-classroom/
Ian Byrd https://www.byrdseed.com
Creativity: From Dull to Creative Ian Bird Gifted Educator and Presesnter http://www.byrdseed.com http://www.byrdseed.com/tag/creativity/
ByrdseedTV Free units
https://www.byrdseed.tv/category/free/
How to Increase Higher Level Thinking Alice Thomas and Glenda Thorne http://www.cdl.org/articles/how-to-increase-high-order-thinking/
Blooms Taxonomy http://www.bloomstaxonomy.org/Blooms%20Taxonomy%20questions.pdf
Differentiation and the Brain: How Neuroscience Supports the Learner-Friendly Classroom (Use
Brain-Based Learning and Neuroeducation to Differentiate Instruction) 2nd Edition
by David A. Sousa (Author)
Howard Gardner Multiple Intelligences https://howardgardner01.files.wordpress.com/2012/06/443-davis-christodoulou-seider-mi-article.pdf
Presenters






























Session specifications
Topic:
Grade level:
Audience:
Attendee devices:
Attendee device specification:
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
There are no account, software or other requirements to participate in the playground. Each presenter will provide recommendations which will be part of the resource document.
Numerous apps and links will be provided during the playground.
Subject area:
ISTE Standards:
Facilitator
- Create learning opportunities that challenge students to use a design process and/or computational thinking to innovate and solve problems.
Innovative Designer
- Exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
- Break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
TLPs:
Additional detail:
Influencer Disclosure:
Related exhibitors: | SchoolAI |