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Inclu.ai: Using Artificial Intelligence to Promote Accessible and Inclusive Learning Opportunities
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HBGCC - Innovation Arcade - Exploration Lab C, Table Table 1
Exploration Lab
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Session description
Prototypes of cards will be made to help educators use AI in preparing their classes so that they can bring opportunities to all students. I will share resources and tools based on UDL and Pedagogical Differentiation.
Outline
There will be a quick introduction to the project, about 15 minutes, and then educators will receive the cards and will be invited to explore the cards with Gemini. At the end, they will receive access to the website. This website contains several resources and tips on how to use AI with UDL, and they will also receive a set of cards with prompts that can serve as a basis for creating activity models to meet diversity in the classroom.
Supporting research
https://www.scielo.br/j/rbee/a/F5g6rWB3wTZwyBN4LpLgv5C/
https://udlguidelines.cast.org/
https://comunidadegegbrasil.blogspot.com/2025/02/potencializando-leitura-com.html
Presenters

Session specifications
Topic:
Accessibility
Grade level:
Community College/University
Audience:
Curriculum Designer/Director, Teacher Development, Teacher
Attendee devices:
Devices required
Attendee device specification:
Smartphone: Android, iOS, Windows
Participant accounts, software and other materials:
Have access to a QR CODE reader and access to Gemini.
Subject area:
Special Education, Teacher Education
ISTE Standards:
For Educators:
Leader
Leader
- Advocate for equitable access to technology, high-quality digital content, and learning opportunities to meet the diverse needs of all students.
- Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
- Design authentic learning activities that align with educational standards and use digital tools and resources to maximize learning.
TLPs:
Connect learning to learner, Ensure Equity