Change display time — Currently: Central Daylight Time (CDT) (Event time)
Bring Learning to Life Anytime, Anywhere
,
HBGCC - Innovation Arcade - Exploration Lab C, Table Table 4
Exploration Lab
Save to My Favorites
Session description
Immerse students in experiences that bring complex ideas to life with mixed reality (MR) and virtual reality (VR) in education. Visit Anne Frank’s house, fly through space with Apollo II, explore the human anatomy, and more in this hands-on experience with Meta Quest headsets.
Outline
During this kiosk session, participants will be able to see a demo of the Meta Quest headsets and the applications for K-12 education. They will be able to ask questions about their integration into the classroom. They will be able to get hands-on with the headsets and apps and explore on their own time.
Presenters



Session specifications
Topic:
Emergent Technologies, AR, VR, and XR
Subject area:
Interdisciplinary (STEM/STEAM)
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session