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Combining PBL, Digital Design and SEL in a Logo Project

,
Colorado Convention Center, 201

Listen and learn: Snapshot
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Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
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Presenters

Photo
IT Associate, Webmaster and Faculty
Indian Creek School
- [ ] BA in Media Arts from Temple University. - [ ] 2 years teaching computer and technology classes to economically disadvantaged communities through the Broadband Technology Opportunities Program. - [ ] 5 years as a social worker in Philadelphia, Pa and Camden, NJ. - [ ] Classroom teaching experience in Pre-K, Elementary, Middle and High School as well as adult enrichment classes. - [ ] Fun fact: Worked one season for NFL Films during college.
Photo
Director of Educational Technology
Indian Creek School
@saralynnwhite
Director of Educational Technology and Innovation Lab. With almost 30 years in Education, Sara has experience from Middle School to University Level. She began her career as a Spanish teacher, and has worked in technology since 2014. She holds Graduate degrees from Miami University and Boise State University. As an LG Educator, she works closely with LG and their development of Educational products for schools.

Session description

Explore this PBL /SEL logo project using Adobe, Tinkercad, 3D printers and a laser cutter. We will provide all materials such as timelines, rubrics, mind-mapping activities and examples. The end product is a student-created personal logo on stickers and magnets!

Purpose & objective

Session Learning Goal:
Attendees will leave with the 'how to's' for creating a student digital design project that combines SEL, various maker tools and tangible outcomes.
Attendees will leave with various tools for making the project a success: rubrics, project outlines, tools list and links for online tools and our contact details for questions. Attendees will leave with a basic understand of PBL and how it can improve student success in the classroom.

We will give a quick demo of using Tinkercad for the 3D design and printing portion. This is a web based and free tool.
We will give a quick demo of Adobe Illustrator for the 2D design and laser cutting portion. For those that do not have AI, we will also give a quick demo of Inkscape which is free and web based.

Evidence of success for project: We will show images and actual 3 D prints and stickers of our students that have gone through the projects.

Evidence of success for our session: Teachers leaving the session with a sense that they can achieve this project, or reach out to us with questions and guidance as they plan and implement the project.

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Outline

1. Introduction to project: Quick game of 'what logo is this?" for audience warm up.
Slides showing evidence of success in images of student created 2D and 3D logos. The "whys" of the project. Quick discussion about student identity and stats about student success when they are able to express who they are. Quick discussion on PBL and the successes of PBL. (10 mins)
2. Deeper dive into the timeline of the project, the units and the tools used for each section of the project. (5-8 mins)
3. Section by section explanation: self-discovery reflection by student for the logo design, 2D creation in Illustrator, sticker making with logo and laser cutting, 3D creation of logo in Tinkercad to 3D print creating magnet of their logos. There are peer reviews tied in through the whole process. (8 mins)
3. Discussion of peer review process and rubrics used. (5 mins)
4. Discussion of tools used. 3D printers, Ultimakers, Glowforge Laser cutter, Cameo cutter. (5 mins)
5. Introduction to Adobe Illustrator for project. Quick demo of AI or web based tool Inkscape for those that do not have AI. Audience participation. (10 mins)
6. Introduction to Tinkercad for 3D design of logo. Audience Participation (Free web based) 10 mins.
5. Discussion of challenges of project . Audience Participation (5 mins )
6. Q and A. (10 mins)

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Supporting research

"Students feel connected to and confident in learning when teachers organize challenging tasks that are relevant to students’ lives and support them in learning through those opportunities."
Students are creating logos that show how THEY want the world to see them. They are given creative license and choice and therefore we anticipate the projects to be more successful.
https://learningpolicyinstitute.org/product/wce-identity-safe-schools-classrooms-report#:~:text=Promoting%20Understanding%2C%20Voice%2C%20and%20Responsibility,can%20also%20foster%20identity%20safety.

PBL
"PBL and the use of technology enable students, teachers, and administrators to reach out beyond the school building.
Students become engaged builders of a new knowledge base and become active, lifelong learners.
PBL teaches children to take control of their learning, the first step as lifelong learners."
https://www.edutopia.org/project-based-learning-guide-importance#:~:text=PBL%20Lends%20Itself%20to%20Authentic%20Assessment&text=It%20allows%20a%20child%20to,building%20teamwork%20and%20group%20skills.

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Session specifications

Topic:
Maker activities and programs
Grade level:
6-12
Skill level:
Beginner
Audience:
Curriculum/district specialists, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Windows, Android, iOS
Participant accounts, software and other materials:
Tinkercad (free web based)
Adobe Ilustrator (not needed, but good to have if possible)
Inkscape (Free web based)
I will share a link to a OneDrive Folder with materials.
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Students:
Empowered Learner
  • Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
Innovative Designer
  • Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
Related exhibitors:
LG Electronics,
Padlet