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Tiny Techies: Early Coding Adventures

,
Colorado Convention Center, 405/6/7

Participate and share: Interactive session
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Presenters

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Technology Resource Teacher
Portsmouth Public Schools
@eileenpglass
Eileen has been a passionate and creative educator for the past 12 years. She taught 5th and 6th grade in Fairfax County for 9 years before becoming a middle school instructional technology coach. After relocating to Hampton Roads, she joined Portsmouth Public Schools as an Instructional Technology Resource Teacher and is currently in her third year with the district. Eileen currently supports both Simonsdale Elementary and Mt. Hermon Pre-school Center as their ITRT. She believes in the purposeful use of classroom technology to create engaging classroom environments for all students.
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Technology Resource Teacher
Portsmouth Public Schools
@allysonehartung
@allysonelena
Allyson Hartung is a Technology Resource Teacher and a former PK- 6 teacher in Portsmouth Public Schools. She has a B.A. Degree in Marketing and Graphic Design and a Masters Degree in Curriculum and Instruction from Lynchburg College. She has taught various elementary grades for the past 8 years and she has been using a blended learning model in her classroom for the past 6 years. She specializes in helping teachers incorporate technology that will empower the student learning in their classroom. She was the 2021 Portsmouth Public Schools Elementary Teacher of the Year and 2021 Victory Elementary Teacher of the Year.

Session description

Embark on a coding and robotics adventure as we prove that there's no challenge too high for PK-2 students! In this engaging conference session, we will explore the exciting world of computer science standards and coding robots to ignite young learners' passion for technology and problem-solving.

Purpose & objective

Throughout the session, participants will explore VDOE computer science standards, a range of age-appropriate coding robots and educational activities and lessons. Participants will be provided with best practices for managing and maintaining the use of coding robots and accessories in the classroom.
The content will be primarily delivered through a hands-on workshop model, they will be able to engage with the session resources and coding robots as well as interactive diaoglue.

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Outline

Title: Tiny Techies: Early Coding Adventures

Introduction
Welcome and introduction to the Tiny Techies Session
Brief overview of the importance of early coding education
Explanation of the presentation structure and goals
Content and Activities

1. Understanding Computer Science Basics for Young Learners (10 minutes)
Introduction to coding language:
Algorithm
Sequence
Commands
Loops
Conditional statements
Events
Overview of Computer Science Standards
Discussion: Why are coding skills important for young learners?

2. Exploring Coding Languages (15 minutes)
Introduction to Basic Coding Robots
Highlighting Appropriate Coding Robots for Young Learners
Live demonstration: Basic coding robots introduction and overview

3. Creative Coding Concepts (20 minutes)
Interactive activity: Participants will visit stations with various robots and learning activities
Discussion: How do you see implementing these ideas in your school setting?

4. Best Practices with Introducing Coding Robots (10 minutes)
Recommended Implementation
Naming Conventions
Organizational Tips
Clear Roles
Resource Creation

Conclusion (5 minutes)
Recap of key takeaways and skills learned during the presentation.
Q&A: Encourage participant questions to ask questions and seek clarification.
Feedback and Evaluation
Gather feedback at the end of the presentation to encourage collaboration with other participants.
Thank the audience for their participation and interest in Tiny Techies: Early Coding Adventures.

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Supporting research

https://www.doe.virginia.gov/home/showpublisheddocument/9950/638026398210130000

https://files.eric.ed.gov/fulltext/EJ1297202.pdf

https://mitpressbookstore.mit.edu/book/9780367900502

https://www.edweek.org/teaching-learning/get-a-very-early-start-on-teaching-coding-skills-pilot-study-suggests-trying-robotic-toys/2022/06

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Session specifications

Topic:
Computer science & computational thinking
Grade level:
PK-2
Skill level:
Beginner
Audience:
Coaches, Library media specialists, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Students:
Empowered Learner
  • Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Computational Thinker
  • Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.