How to learn molecular biology and ecology with games
,
Colorado Convention Center, Bluebird Ballroom Lobby, Table 15
Presenters

Session description
Purpose & objective
The goal of my presentation is to share with more teachers how gamification has helped me to work with my students difficult topics.
I will share a couple of games created by my students and explain how these games address challenging topics in biotechnology and evolutionary biology theory.
Outline
Content and activities: Demostration of two games: "Octopus Evolution and their ecological interactions" and "Find the murderer".
Both games has been developed by my students to explain important biological principles related with molecular biology, evolution and the ecological impact of both.
Time: 15 min each game, total 30 min.
Process: Peer to peer interaction, explanation and playing games.
Supporting research
https://eric.ed.gov/?id=EJ1283113
https://futuclass.com/blog/gamification-in-science-education/
https://www.mdpi.com/2227-7102/11/1/22
Çimer, A.: What makes biology learning difficult and effective: students’ view. Educ. Res. Rev. 7(3), 61–71 (2012). https://doi.org/10.5897/ERR11.205
Nistor, G.C., Iacob, A.: The advantages of gamification and game-based learning and their benefits in the development of education. In: 11th International Scientific Conference eLearning and Software for Education, vol. 1, pp. 308–312 (2018). https://doi.org/10.12753/2066-026X-18-042
Session specifications
Leader
- Model for colleagues the identification, exploration, evaluation, curation and adoption of new digital resources and tools for learning.
- Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
- Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.