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Creative Collisions — Adobe, Canva and Classroom Magic

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Colorado Convention Center, Mile High Ballroom 3C

Explore and create: Exploratory Creation lab
Preregistration Required
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Presenters

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Instructional Technology Coach
Jessica Campos is a busy mother and educator with a passion for Creativity and Critical Thinking. Jessica was able to develop a passion for both of these topics as a science educator teaching student from sixth grade through Physics. She now refines those skills in her role as a Digital Learning Specialist working with students and teachers in the K-12 setting. Jessica is also an Adobe Creative Educator District Leader.Jessica Campos is a busy mother and educator with a passion for Creativity and Critical Thinking. Jessica was able to develop a passion for both of these topics as a science educator teaching student from sixth grade through Physics. She now refines those skills in her role as a Digital Learning Specialist working with students and teachers in the K-12 setting. Jessica is also an Adobe Creative Educator District Leader.
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Teacher
Aubrey ISD
@sorr
Sherrie Orr is a Digital Learning Specialist in Denton ISD. She received her Masters degree in Library and Information Science from Texas Woman’s University, and Computer Education and Cognitive Science from the University of North Texas and her B.S. in Elementary Education from TWU. Her teaching certifications are in Early Childhood, Elementary Education, ESL, School Librarian, Technology Applications, and Master Technology Teacher. Sherrie taught 3rd and 4th grade before becoming a DLS. She has written curriculum for the University of North Texas and presented at the Texas Computer Educator’s Association conference and the Technology in Action conference

Session description

In a day of many tools, let’s talk real classroom options that allow students to have voice and choice while teachers assess the learning. We want to show you real classroom examples of projects using Adobe Express and Canva to create final products to gauge mastery of concepts learned.

Purpose & objective

Participants will be able to:

1) Identify opportunities in their curriculum to modify to include student created projects demonstrating mastery of concepts

2) Choose a medium to practice with: Adobe or Canva.

3) Create an exemplar and peer-review the plan

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Outline

Intro: 2 minutes
Background on presenter use of Adobe and Canva and Intro to AEIOU Protocol: 2 minutes
Objectives: 1 minute
Content review (prepared student projects): 15 minutes
Turn and talk: 3 minutes (Know/Wonder)
Loading curriculum piece and choosing tool: 2
Time to work: 20 minutes
Peer Review: 5 minutes
Wrap up and Share out: 10 minutes

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Supporting research

"The Power of Student Choice" - This article by Edutopia discusses the benefits of providing students with choices in their learning and how it can lead to increased engagement and ownership of their education. Link: https://www.edutopia.org/classroom-student-participation-tips

"4 C’s for Better Student Engagement" - To increase student engagement, think of engage as an active verb—and students as the ones doing the actions.
Many teachers struggle to keep students engaged and focused. But engagement is too often measured by signs of behavioral engagement (like paying attention or accomplishing tasks) when cognitive engagement is just as crucial to gauge. Authors Douglas Fisher, Nancy Frey, and Alejandro Gonzalez discuss four teaching approaches that foster stronger student engagement. Link: https://www.ascd.org/el/articles/4-cs-for-better-student-engagement
https://www.ascd.org/el/articles/4-cs-for-better-student-engagement

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Session specifications

Topic:
Creativity & curation tools
Grade level:
PK-12
Skill level:
Intermediate
Audience:
Curriculum/district specialists, Library media specialists, Teachers
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials:
Adobe Educator Account - https://www.adobe.com/education/express/
Canva Educator Account - https://www.canva.com/education/
ISTE Standards:
For Educators:
Learner
  • Set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness.
Citizen
  • Create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.
For Students:
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session