Change display time — Currently: Mountain Daylight Time (MDT) (Event time)

Engineering with Paper: Teaching CAD Skills with Paper Shapes

,
Colorado Convention Center, Bluebird Ballroom Lobby, Table 27

Participate and share: Poster
Save to My Favorites

Presenters

Photo
Godwyn Morris is the Director of Dazzling Discoveries STEM Education Center in NYC and Skill MIll NYC, maker space style facilities in New York City. Her mission is to empower kids through hands-on creative experiences. She is the inventor of DazzLinks Cardboard Building Kits, co-creator of Engineering with Paper packets; projects that can be made with just paper, tape and scissors. Several of her projects have been published in the New York Times.

Session description

This interactive session will show you how to enrich your students' digital design and spatial reasoning abilities by starting with paper models and then expanding to digital CAD programs. Starting with physical models helps students develop visualization skills that can be applied to CAD based projects.

Purpose & objective

Spatial reasoning is the ability to visualize 3 dimensional objects from different perspectives. The skills developed when mastering spatial visualization apply to understanding, considering, dissecting and solving a wide range of problems. This session will focus on how to help students develop visualization skills and will start by learning a methodology called Engineering with Paper that uses a alphabet of shapes to teach engineering and spatial reasoning. After exploring 3 dimensional paper shapes we will move on to CAD and design programs. Particular attention will be paid to Tinkercad as the CAD program and Spatial Vis as a sketching app designed to teach spatial understanding. Both program are free for educators.

More [+]

Outline

After a brief introduction about the value of learning spatial reasoning (which anyone who has tried to pack a box or a suitcase can understand) We will jump right in with hands on activities of making some simple 3 dimensional paper shapes. Once everyone has a collection of shape we will "build" with them - a boat, a city, an amusement park or other suggestions from the audience. These paper models will all be made with copy paper and tape and will fit easily on tables. We will spend some time on how to make, and how to teach, techniques for easily making three dimensional paper shapes and then explore digital products that employ the same shapes, in different ways. We will explore free CAD software and have a discussion about how starting with the paper shapes prepares students for CAD design.

More [+]

Supporting research

There are many articles and websites that document the value of learning and strengthening spatial reasoning or spatial visualization skills. It helps with everything from being able to pack a suitcase to understanding how to look at a problem from different perspectives. Here are links to two websites that explain the research on this topic.
https://www.engageengineering.org/spatial/whyitworks/learnmore/https://egrove.education/results

More [+]

Session specifications

Topic:
Maker activities and programs
Grade level:
PK-12
Skill level:
Beginner
Audience:
Principals/head teachers, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices not needed
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.