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Instructional Design Playground: Teach Boldly in the K-12 Classroom

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Colorado Convention Center, Playground B

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Presenters

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ITI-R&I Specialist
LAUSD
@sxa3533
Soledad Aranda, a proud LAUSD alumni, has dedicated nearly 25 years to the district, excelling in various roles such as bilingual teacher, Intervention Coordinator, TSP/Title I Advisor, and Assistant Principal, EIS. In her current position as a Readiness & Integration Specialist, she focuses on integrating technology, fostering computer science education, and implementing digital citizenship programs across LAUSD schools.
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Director of School Pathways
NYC Public Schools
@seanmarnold
@seanmarnoldnyc
ISTE Certified Educator
For 20 years, Sean has been an educator and administrator in NYC Public Schools (mostly District 75, citywide special education). He remains committed to accessibly and equitably reaching ALL students through innovative technology and practices. He was a featured voice at ISTE 23 and was named a top 30 K-12 IT influencer. This is in addition to many other awards and certifications he has received. The areas in education where his expertise is most highly regarded include the topics of accessibility, gaming, challenge-based learning, computer science, and STEM. He shares his expertise at BraveInTheAttempt.com.
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LAUSD-Director, Partnerships & Grants
LAUSD
With over 25 years of experience, Carla, a distinguished STEAM educator, founded and served as Principal of the first LAUSD-Dual Language STEAM High School in 2012. She established a school-wide, engineering and design program incorporating Sustainable Development Goals in 2016. Under her leadership, students won a world competition in Europe showcasing their talents in Automotive Engineering Design using Hydrogen Fuel Technology. As Director of Partnerships and Grants, Carla secures funding to advance educational excellence, enhancing opportunities for LA Unified's diverse student body and supports the iDREAM Mobile Labs intitiative under the CIO's Office.
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Creative Learning Strategist
Adobe for Education
@mrsbongiornoedu
@mrsbongiornoedu
ISTE Certified Educator
Martha Bongiorno is a student voice activist and is currently serving as a school librarian in Metro Atlanta. She supports students and educators by pushing boundaries of traditional education to empower learners as thinkers and creators to make positive change in their communities. With her unique perspective from the heart of the school, she explores how the tapestry of learning is interwoven with literacy, technology, creativity, and student voice. Martha serves others as an ISTE Ambassador, Immediate Past-President of Georgia Library Media Association, a Microsoft Innovative Educator Expert and Master Trainer, a Flipgrid Student Voice Ambassador since 2016, and an Adobe Creative Leader.
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Learning Operations Lead
Endless OS Foundation LLC
@jessxbo
Jess has been in education for 16 years - she is a former middle school math teacher, and you may know her from being an Educator Innovation Lead with Flip(grid) for the past 6 years. Her most recent adventure brings her to work for Endless OS, encouraging learners to play, create, share, and reflect as they develop career-ready skills through game development. She is passionate about providing equitable access to the masses and you will often hear her talk about 'relationships above all else.' Connect with her @jessxbo.
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Director of Educational Technology & Education Changemaker
Scott is an experienced public speaker, presenter and consultant who is passionate about being a changemaker in this next great era of Education. He loves sharing thought-provoking conversations and ideas while motivating attendees to focus on the “WHY” behind everything they do. Over the years, he has presented on topics including: Assessment, Brain Research, Microsoft Tools, SEL, Leadership and Effective Technology Integration. He is currently Director of Educational Technology & Innovation at St. John’s Episcopal School in Southern California. Scott is a Microsoft Innovative Educator Expert & Fellow and is also the co-host of the vodcast "Live w/US Microsoft EDU".
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Founder and CEO
Dynamic Learning Experiences
@LegendsByScott
@wearedronelegends
After more than two decades in the corporate sector, I left to found Latitude 360 at 53, diving into tech entrepreneurship. My true passion emerged when teaching drone technology to 5th graders, inspiring me to create Dynamic Learning Experiences. Our flagship brand, Drone Legends™, combines fun and learning, targeting students from kindergarten to high school with courses like Little Legends™, FPV Initiator, and STEM Fundamentals™. My goal? To spark a lifelong love for learning in children, making education a thrilling journey. Join us in shaping future innovators.
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Teaching & Technology Fellow/ Professor
Bridgewater State University
@steamuptheclsrm
@steamuptheclassroom
Tori is an Innovation Specialist, STEAM educator & author. She is Massachusetts's 2020 STEM Teacher of the Year. Tori has presented about various innovative teaching practices at several conferences including ISTE'23 and MassCUE Conferences. She teaches college classes about integrating STEAM & tech, supporting diverse students, and how to teach science and engineering.
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ASHLEY COOLEY, M.ED. Elementary educator with a passion for technology. Twenty-five years of experience teaching 1st and 2nd grade. 2023 TOY. Teachers give so much of their time, heart, and self to their students and their community. The happiest people are those who do things for others. Passionate about #edtech, art, ballet, France. #UniversityofAlabama Alumni, #Seesaw ambassador, MEd in #learningdesign and #technologies #ASU
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Founder, CTO
As the Founder & CTO of Gaia Learning, I lead an award-winning online education platform that supports neurodivergent learners aged 8-16 who may not thrive in traditional school settings, such as those with ADHD, autism, dyslexia, and other forms of neurodivergence. I am a qualified teacher, an ADHD coach, a mum of three neurospicy tweens, and an Ambassador for Teaching the SDGs. My mission is to help neurodivergent learners regain or discover their confidence, self-compassion and love for learning, and to empower them with the skills, neuroscience and knowledge they need to succeed, adapt and be resilient in the 21st century.
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Director, Advocacy & Engagement
Patti Duncan is an educator, scientist, technology integration specialist, and professional development trainer. She taught MS and HS science for twelve years, spent 14 years at Discovery Education and currently serves the educational community as the Director of Advocacy & Engagement for Breakout EDU. Patti has over 25 years experience presenting on the local, state, and national level at conferences such as New Jersey Science Teachers Association, NJEA, NJSC, NSTA, Chem-Ed, PASTA, BCCE, PETE &C, FETC, TCEA, ASCD and ISTE. Patti also volunteers as the Marketing Committee Chair for PAECT, the PA ISTE affiliate group.
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Senior Creative Learning Manager
Scratch Foundation
@pixelmoth
@pixelmoth
Jacy is the Senior Creative Learning Manager for the Scratch Foundation. She develops programs, resources, and events that increase awareness and understanding of equitable creative coding for families, schools, and organizations around the world.
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Educator
Evergreen Middle School
@JuliaFliss
@JuliaFliss
Julia Fliss is an educator, activist, antiracist, lone nut, world changer, lifelong learner and creative, who lives and teaches in the mountains of Evergreen, Colorado. She loves all things #TeachSDGs, #TakeActionEdu, #ClimateActionP & #RestoreHumanity and has made it her life’s mission to advocate for student voice, agency and the power of transformative pedagogy, sustainable practice & global collaboration within our current education system. She's a #TeachSDG Ambassador and is honored to be a part of such a world-changing team that is READY to take action for people and planet!
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Digital Learning Consultant
Heartland AEA
@GladeJeff
@jeffgladeedu
ISTE Certified Educator
Jeff is a Digital Learning Consultant in central Iowa, where he serves numerous districts, working with staff to improve and expand their instructional practices while authentically leveraging technology. He is passionate about working with educators at all levels to enhance access, equity, inclusion, and representation for all students. Jeff shares resources, strategies, and ideas at bit.ly/jeffgladetech.
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Lead Coordinator for Inst Tech Programs
Laurie Guyon is the Lead Coordinator for Instructional Technology Programs at WSWHE BOCES in Saratoga Springs, New York. She is the Capital Region Director and a trainer for The New York State Association for Computers and Technologies in Education (NYSCATE). Laurie is also an adjunct professor for SUNY Plattsburgh, where she teaches Digital Age Learning in the CAS SBL program. She is the author of SMILE Learning: Leveraging the Power of Educational Technology. Laurie also cohosts a Podcast called SMILE Factor.
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Consultant & International Speaker
eTwinz Education
@etwinzedu
@etwinzedu
Alberto is an award-winning educator and international speaker originally from Spain. Alberto and his twin brother, Mario, are known as the eTwinz. They have presented at many conferences and events around the world sharing their expertise to help teachers transform their practice. In 2021, The EdTech Magazine (CDW) included the eTwinz in the “30 K-12 IT Influencers to follow in 2021”. In 2022, the eTwinz were recognized by ISC in their big data research “Top 75 Edruptors of 2021” including them among the 75 most influential educators around the world.
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CoFounder
eTwinz Education
@etwinzedu
@etwinzedu
Mario, part of the eTwinz, is an award-winning educator and international speaker originally from Spain. Mario has presented at many conferences and events around the world sharing his expertise to help teachers transform their practice. In 2021, The EdTech Magazine (CDW) included the eTwinz in the "30 K-12 IT Influencers to follow in 2021”. In 2022, the eTwinz were recognized by ISC in their big data research “Top 75 Edruptors of 2021” including them among the 75 most influential educators around the world. Also, in 2022, ISTE awarded them the "20 to Watch Award,".
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Dr. Nathan D. Lang-Raad is an educator, speaker, author. Throughout his career, he has served as a teacher, elementary administrator, high school administrator, and university adjunct professor. He was the Director of Elementary Curriculum and Instruction for Metropolitan Nashville Public Schools, as well as education supervisor at NASA's Johnson Space Center. Nathan is the author of 8 books: Everyday Instructional Coaching, The New Art and Science of Teaching Mathematics co-authored with Dr. Marzano, WeVideo Every Day, Mathematics Unit Planning in a PLC, The Teachers of Oz, The Boundless Classroom, Instructional Coaching Connection, and Never Stop Asking. ​
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Kate Longworth is the CEO and co-founder of Gaia Learning. Kate has a background is strategic business growth, marketing and community building across education working with schools and public and private sector organisations worldwide. Kate's daughter has autism and so when she met her co-founder Kirstin Coughtrie in 2021 they came together to strengthen Gaia Learning and support neurodivergent children and families worldwide.
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Owner/President
Jdogmav Consulting / CA Esports Assoc.
@jdogmav
@jdogmav
Julie is an international speaker and presenter, serves on esports advisory boards, is the President of the CA Esports Association, the 2022 NAECAD Esports Director of the Year, a 2023 Managerial Excellence in Education - Finalist, and the 2024 the*gameHERs Guardian of the Year. Julie's passion is helping districts across the US create esports programs that fit their student populations. She has written diverse and inclusive esports curriculum aligned with CTE pathways, is a Women in Games and Women in Games International Mentor, and is the Esports League Director for Cleverlike Studios, Inc., and Ambassador for Gameplan and Drone Legends.
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Technology Integration Coach
HUBBARD WOODS SCHOOL
@MrBillySpicer
@wpspicer
I like coffee + donuts + music.
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Scratch Learning Resource Designer
Maren discovered her love of computer science after years working as a managing editor at Random House. No matter the job, Maren often found herself creating training manuals, filming instructional videos, and thinking a lot about how to empower her learning audience with tools they needed for success. Now, combining her twin passions for education and coding, Maren works as a Scratch Learning Resource Designer, developing creative learning resources and engagement experiences for Scratchers and educators. As a lifelong learner, Maren embraces the 4P’s (Projects, Passions, Peers, Play) and can often be found tinkering on anything and solving coding mysteries.
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Director of Learning and Training
Creative Commons
@jennrynw
@NickJarmuzewski
Jennryn has the pleasure of managing Creative Commons learning and training efforts, including the CC Certificate program, which has certified over 1500 people in 65 countries in open licensing expertise. She facilitates collaborative projects and partnerships for open education and open journalism. Prior to CC, Jennryn worked on open policy and open educational resources (OER) at the U.S. Department of State, piloting OER use for public diplomacy and global partnerships. She’s also enjoyed gaining a different perspective of education and communication through international development work in Thailand and Niger.
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Executive Director
Take Action Global
@JenWilliamsEdu
@JenWilliamsEdu
Dr. Jennifer Williams has dedicated herself for 25 years to the field of education through her roles as an education activist, professor, school administrator, literacy specialist, and classroom teacher. As an educator and author of the ISTE book, Teach Boldly: Using Edtech for Social Good, she champions teachers to use educational technology purposefully for the planet and its people​. She is the co-founder of TeachSDGs and the non-profit organization Take Action Global. Connect with Jennifer on Twitter at @JenWilliamsEdu and at www.jenwilliamsedu.com.
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Senior Program Strategist
Take Action Global
@Lindsay_Zilly
@LindsayZilly
ISTE Certified Educator
As an edtech working mom of five, I have mastered the art of multitasking. I can create content, facilitate a virtual learning session, and break up a sibling argument all while keeping a pot off coffee brewing. When I'm not revolutionizing the education system, you can find me binge-reading educational documentaries and trying to convince my kids to appreciate the beauty of a well-organized lesson plan.

Session description

Join us to take a lesson, make a lesson or teach a lesson! Pop in for this interactive instructional design playground for ideas on ways to teach boldly! Engage in a way that you prefer: join a playground host for a guided tour or explore in "self-paced mode.”

Purpose & objective

Purpose and Objectives
By the end of this session, participants will be able to:
- Understand the role of an educator as an instructional designer and foundations of instructional design principles
- Explore innovative edtech tools and strategies to enhance teaching and learning through instructional design
- Connect to new ideas and new educators to build a professional learning community by design

Specific strategies will include:
- Use of instructional design to transform the teaching and learning experience
- Opportunities to participate in interactive, hands-on learning mini-sessions
- Invitations to join educator Communities of Practice
- Guidance on creating high-quality instructional materials and learning experiences

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Outline

Activities:
- Take a Lesson, Build a Lesson, Teach a Lesson
- online and immersive collaborative space for testing out instructional design principles and practices (available for in-person and online participants)
- hands-on learning stations with a variety of formats
- demonstrations, talks, mini-lessons, and research stations

Timing:
- 30-60 minute presentations/engagements
- rotations of speakers

Process:
- peer-to-peer interactions, device-based activities
- opportunities to join a host for a guided tour each hour or to explore in "self-paced mode"

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Supporting research

Bean, C. (2014) The Accidental Instructional Designer: Learning Design for the Digital Age. Association of Talent Development.

Dirksen, J. (2015). Design for How People Learn (2nd edition) by Julie Dirksen. New Riders.

Klein, J. D. (2017). Global Education Guidebook: Humanizing K-12 Classrooms Worldwide through Equitable Partnerships. Solution Tree Press.

Kwauk, C., & Winthrop, R. (2021, August 12). Unleashing the creativity of teachers and students to combat climate change: An opportunity for global leadership. Brookings.

UNESCO (2021). Learn for our planet. A global review of how environmental issues are integrated into education. UNESCO.

UNESCO (2021). Reimagining our futures together: A social contract for education. International Commission on the Futures of Education. UNESCO.

UNESCO (2021). Teachers have their say: motivation, skills and opportunities to teach education for sustainable development and global citizenship. UNESCO.

UNESCO. (2020). ACE national strategic planning framework for the United States. UNESCO.

UNESCO (2020). Education for sustainable development: A roadmap. UNESCO.

UNESCO. (2016). Action for climate empowerment: Guidelines for accelerating, training, and public awareness. UNFCCC-UNESCO.

Vander Ark, T., Liebtag, E., McClennen, N. (2020). The Power of Place: Authentic Learning through Place-Based Education. ASCD.

Williams, J. (2019). Teach boldly: Using edtech for social good. ISTE.

More [+]

Session specifications

Topic:
Instructional design & delivery
Grade level:
PK-12
Skill level:
Beginner
Audience:
Curriculum/district specialists, Principals/head teachers, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Tablet: Android, iOS, Windows
Subject area:
Language arts, STEM/STEAM
ISTE Standards:
For Coaches:
Learning Designer
  • Model the use of instructional design principles with educators to create effective digital learning environments.
For Educators:
Designer
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.