From Idea to App: No-Code App Development With Glide
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Presenters
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Session description
Purpose & objective
Participants will leave this session refreshed and overflowing with practical ideas to utilize with their students! This is a student-first, project-centered training, so after surveying the platform (navigation and creation), we will shift gears and discuss practical classroom applications and ideas. After collaborating on an app together, participants will have time to begin creating their model app or lesson plans for this activity; therefore, they'll be ready to roll out this project in the fall of 2024.
Outline
- Introductions, objective - 3 minutes
- Opening activity - 5 minutes
- The "why" for this platform - 3 minutes
- Logging in, account set-up - 3 minutes
- Navigating the layout of the website/platform - 8 minutes
- Remixing a template - 5 minutes
- Collaboration time - 8 minutes
- Discussion/reflection - 3 minutes
- Independent planning or development of model - 5 minutes
- Share out (ideas) - 3 minutes
- Additional ideas from the presenter - 3 minutes
- Closing activity - 4 minutes
Session specifications
Knowledge Constructor
- Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
- Students develop, test and refine prototypes as part of a cyclical design process.
- Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.