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Light the Spark of Student Creation with Puzzle and Game Design!

,
Colorado Convention Center, 203

Participate and share: Interactive session
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Presenters

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Director, Advocacy & Engagement
Patti Duncan is an educator, scientist, technology integration specialist, and professional development trainer. She taught MS and HS science for twelve years, spent 14 years at Discovery Education and currently serves the educational community as the Director of Advocacy & Engagement for Breakout EDU. Patti has over 25 years experience presenting on the local, state, and national level at conferences such as New Jersey Science Teachers Association, NJEA, NJSC, NSTA, Chem-Ed, PASTA, BCCE, PETE &C, FETC, TCEA, ASCD and ISTE. Patti also volunteers as the Marketing Committee Chair for PAECT, the PA ISTE affiliate group.

Session description

Provide students with authentic opportunities to challenge others critical thinking, create visual clues and demonstrate understanding using puzzle and game design. Experience the process as a "student " from iteration to final product in this interactive working session highlighting Adobe Express and Breakout EDU. Access to tools provided for session.

Purpose & objective

The intent of this session is to focus on the iteration process of creating clues, puzzles and games.
Much of which is done on paper first. Then, a variety of tools for creation, then an online puzzle/game platform for submitting and the review process.
Educators will be exposed to the process from beginning to end from a student perspective so that they can see how impactful it can be.
Participants will be given access to tools for creation and submission. They will use whatever tools they feel comfortable with.
Success will be the submission of games by the participants.

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Outline

High level overview of the importance of creation and critical thinking in puzzle/game design.
Introduction to tools.
Introduction to challenge.
Materials (paper templates, colored pencils etc) provided.
Examples provided.
Group work to submit one puzzle.
(Option to replicate existing puzzles for the purpose of trying out tools)
"Teacher" review and approval process.
Review alternative tools and strategies.

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Supporting research

27 Characteristics of Authentic Assessment: https://www.teachthought.com/pedagogy/authentic-assessment/

Authentic Assessment: https://www.tacoma.uw.edu/digital-learning/authentic-assessment#:~:text=Authentic%20assessment%20(sometimes%20called%20alternative,and%20naturally%20protects%20assessment%20integrity.

Voice and Choice is More Than Just "What" https://www.edutopia.org/blog/voice-and-choice-more-than-what-andrew-miller#:~:text=Not%20only%20can%20voice%20and,for%20their%20ideas%20and%20opinions.

Game Design Learning Outcomes: https://www.champlain.edu/academics/undergraduate-academics/majors-and-programs/game-design/learning-outcomes

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Session specifications

Topic:
Creativity & curation tools
Grade level:
6-12
Skill level:
Beginner
Audience:
Library media specialists, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
We will be using Adobe Express, Canva and Breakout EDU (participants have the choice to use any graphic design tool they are comfortable with).
Temporary access to Breakout EDU as a student will be provided.
Subject area:
STEM/STEAM
ISTE Standards:
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
For Students:
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
  • Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session