'Coding in Minecraft’ a Computer Science Credential Program
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Colorado Convention Center, Bluebird Ballroom Lobby, Table 20
Presenters

Session description
Purpose & objective
The objectives of the presentation are:
• Participants will learn how game-based learning provides a meaningful learning experience for students.
• Participants will learn how Minecraft Education is an ideal game-based learning environment.
• Participants will see how using the ‘Coding in Minecraft’ middle school pathway can start students on their computer science education journey. And how the expert credential can bring engagement and deeper learning to the high school Computer Science Principles course.
• Participants will get a demonstration of ‘Coding in Minecraft’ worlds, lessons, assessments, and teacher resources.
• Participants will leave with a demo of the ‘Coding in Minecraft’ Lessons and Lesson plans to try themselves.
Outline
Participants will be able to stop by the poster session table to discuss 'Coding in Minecraft.'
Supporting research
https://advocacy.code.org/stateofcs
Session specifications
Facilitator
- Foster a culture where students take ownership of their learning goals and outcomes in both independent and group settings.
Computational Thinker
- Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.