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Coding is creative: Teach computer science with Minecraft Education

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Colorado Convention Center, Exhibit Hall Booth #1300

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Presenters

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Minecraft Education
Sara Cornish leads global marketing for Minecraft Education at Microsoft, where she oversees brand, storytelling, and product marketing. Prior to Minecraft, Sara developed programs and partnerships at Games for Change and United Nations Global Pulse. Sara lives in Seattle with her family and is a firm believer in play-based learning.
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President
Cleverlike Studios, Inc.
@cleverlike
@cleverlike.studios
With a lifelong passion for technology and education, Brian has combined them both to create a company that is innovating technology education. His business career has journeyed through multiple successful startups, bringing innovative software and services to market. His experience as an educator ranges from cutting edge video training to the creation of technology camps for kids in addition to teaching in the high school classroom. Today, his company is both a video game publisher and creator of some of the most successful educational content for popular video game platforms including Minecraft, Fortnite and Unreal Engine.

Session description

Preview an engaging new computer science curriculum from Minecraft Education where students learn to code by building video games to save an old arcade. Join this dynamic demo to explore the standards-aligned GameCode curriculum that packs the excitement of video game creation with step-by-step learning resources for educators and students. Code your way into summer!

Session specifications

Topic:
Games for learning & gamification
Grade level:
PK-12
Audience:
Teachers, Curriculum/district specialists, Technology coordinators/facilitators
Subject area:
STEM/STEAM