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Beginning Makerspace
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HBGCC - Posters, Table 33
Poster
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Session description
Creating a space for students to CREATE and EXPLORE in an elementary makerspace. Learn how a vision became a reality. Attendees will walk away with project ideas and how to get started on making their own Makerspace, big or small.
Outline
Examples of student lead projects and outcomes
60 minutes of drop-by brainstorming and content sharing
Showcase of ideas, plans, resources
Presenters
Session specifications
Topic:
Innovative Learning Environments
Grade level:
PK-5
Audience:
Teacher, Technology Coach/Trainer
Attendee devices:
Devices not needed
Subject area:
Interdisciplinary (STEM/STEAM), Technology Education
ISTE Standards:
For Students:
Innovative Designer
Innovative Designer
- Know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
- Develop, test and refine prototypes as part of a cyclical design process.
- Exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
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