How to Create a MakerMaker Market Store for Supporting Nonprofit Organizations?
,
HBGCC - Posters, Table 38
Session description
Outline
Introduction (5 minutes): Present the session's objective and introduce the "Maker Market Store" project, emphasizing its community impact and entrepreneurial aspects.
Brainstorming Product Ideas (10 minutes): In small groups, participants brainstorm potential products, encouraging creativity. Groups share their ideas to inspire others.
Design Process Introduction (10 minutes): Explain the steps of a deliberate design process (idea generation, prototyping, testing, iteration) and give real-world examples to contextualize.
Group Activity – Create a Product Concept (15 minutes): Groups choose an idea, sketch or describe the concept, considering materials, audience, and features, applying the design process introduced earlier.
Sharing and Feedback (10 minutes): Groups present their concepts for quick, constructive feedback, refining ideas based on peer input.
Assigning Roles and Responsibilities (5 minutes): Discuss the different roles within the project (e.g., designer, marketer), guiding participants to think about their preferred role.
Wrap-Up and Next Steps (5 minutes): Summarize key takeaways and outline the next steps in the project. End with a brief Q&A session.
Supporting research
https://www.librarylaser.com
https://3axis.co/dxf-files/
Presenters
Session specifications
Topic:
Grade level:
Audience:
Attendee devices:
Subject area:
ISTE Standards:
Innovative Designer
- Know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
- Contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
Trips and Tours

