Esports Snapshot - 6 Years In
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Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 1 of 2, scroll down to see more details.
Other presentations in this group:
- Presentation 2: Elevate Your District: Unleash Esports Excitement!
Presenters

Session description
Purpose & objective
- Create a culture of student lead inclusion through an esports program
- A culture of wellbeing among students, teachers and the community
- Run an esports club at school that addresses wellbeing and social growth
- Increase attendance and give a feeling of belonging to students
Outline
- Overview of our program at Forest Lake State High School (3 min)
- Understanding of how esports has a positive impact on education (3 min)
- Participants will download and utilise the resources that have been created (5 min)
- Look at how to implement as a curriculum (5 min)
- Q&A Time
Supporting research
https://www.gameaware.com.au/
https://padlet.com/raatzy/esports/
Session specifications
Change Agent
- Cultivate a supportive coaching culture that encourages educators and leaders to achieve a shared vision and individual goals.
- Establish trusting and respectful coaching relationships that encourage educators to explore new instructional strategies.
Creative Communicator
- Students create original works or responsibly repurpose or remix digital resources into new creations.