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The purpose of the presentation is for teachers of subjects such as Literature or Language Arts to know that it is possible to integrate AI into their classes to innovate.
The objective is for them to learn tools that make it possible for students to develop skills in story telling, reading comprehension and writing, and computational thinking.
We will use:
1. Playground AI to create an avatar from an original photograph of a 20th century poet.
2. Night Cafe to create a portrait using suitable prompts.
3. Studio D-id to make avatars and portraits talk.
In couples, participants will read a poem, imagine who it could have been dedicated to, and create a poetic response. They will create their character and have them recite their poem.
Those who like it will present their work and tell their experience while doing it and their feelings when finishing it.
Bramer, Max. (2009) Artificial intelligence: an international perspective. Berlin:
Springer Verlag.
Caicedo Bravo, Eduardo Francisco, y Jesús Alfonso López Sotelo. (2009) Una aproximación práctica a las redes neuronales artificiales. Colombia: Programa Editorial Universidad del Valle, (LIBRUNAM: QP363.3 C35).
García-Peñalvo, F. J., & Cruz-Benito, J. (2020). Inteligencia Artificial en Educación: Una Revisión Sistemática. LIBRUNAM.
Kumar, A., & Kumar, P. (2021). The Use of Artificial Intelligence (AI) in Education. Retrieved August 2023, from: https://research4committees.blog/2020/09/07/the-use-of-artificial-intelligence-ai-in-education/
UNESCO. (2020). Artificial Intelligence in Education. Retrieved August 2023, from: https://www.unesco.org/en/digital-education/artificial-intelligence
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