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Latin American Poets of the 20th Century Alive Through AI

,
Colorado Convention Center, Mile High Ballroom 3A

Explore and create: Exploratory Creation lab
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Presenters

Photo
Professor
Preparatoria Anáhuac campus Maddox
Graduate in Communication Sciences with more than 12 years of experience teaching Spanish, World Literature and Mexican Literature, Art History and Drama. I am about to finish a Master's degree in Humanities. I was a speaker at the X National Congress of High Schools at Tecnológico de Monterry, talking about Drama as support for training and school didactics. In 2022 I participated in ISTE presenting a project developed by my students on Virtual Museums created due to the Covid 19 pandemic. This year I have had the opportunity to take several courses on Generative AI to put all the knowledge into practice in my classes.

Session description

We can bring poets of the 20th century to life through three generative AI tools and give them a poetic response to one of their poems. We will use our creativity, Playground AI and Night Cafe to create the talking avatars and Studio D-id to make them talk.

Purpose & objective

The purpose of the presentation is for teachers of subjects such as Literature or Language Arts to know that it is possible to integrate AI into their classes to innovate.

The objective is for them to learn tools that make it possible for students to develop skills in story telling, reading comprehension and writing, and computational thinking.

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Outline

We will use:
1. Playground AI to create an avatar from an original photograph of a 20th century poet.
2. Night Cafe to create a portrait using suitable prompts.
3. Studio D-id to make avatars and portraits talk.

In couples, participants will read a poem, imagine who it could have been dedicated to, and create a poetic response. They will create their character and have them recite their poem.

Those who like it will present their work and tell their experience while doing it and their feelings when finishing it.

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Supporting research

Bramer, Max. (2009) Artificial intelligence: an international perspective. Berlin:
Springer Verlag.

Caicedo Bravo, Eduardo Francisco, y Jesús Alfonso López Sotelo. (2009) Una aproximación práctica a las redes neuronales artificiales. Colombia: Programa Editorial Universidad del Valle, (LIBRUNAM: QP363.3 C35).

García-Peñalvo, F. J., & Cruz-Benito, J. (2020). Inteligencia Artificial en Educación: Una Revisión Sistemática. LIBRUNAM.

Kumar, A., & Kumar, P. (2021). The Use of Artificial Intelligence (AI) in Education. Retrieved August 2023, from: https://research4committees.blog/2020/09/07/the-use-of-artificial-intelligence-ai-in-education/

UNESCO. (2020). Artificial Intelligence in Education. Retrieved August 2023, from: https://www.unesco.org/en/digital-education/artificial-intelligence

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Session specifications

Topic:
Artificial Intelligence
Grade level:
PK-12
Skill level:
Intermediate
Audience:
Teachers, Teacher education/higher ed faculty
Attendee devices:
Devices required
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: PC, Chromebook, Mac
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
Microsoft account.
playgroundai.com free account.
Nightcafe.studio free account.
Lexica.art free account.
Studio.d-id.com free account.

Optional: vidnoz.com free account.

Subject area:
Language arts, World languages
ISTE Standards:
For Educators:
Leader
  • Model for colleagues the identification, exploration, evaluation, curation and adoption of new digital resources and tools for learning.
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
Facilitator
  • Manage the use of technology and student learning strategies in digital platforms, virtual environments, hands-on makerspaces or in the field.