ELLevating ELLementary ELL Learners Using Creative Technology Tools
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Colorado Convention Center, 201
Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 2 of 2, scroll down to see more details.
Other presentations in this group:
- Presentation 1: Cultivating Student Leadership Through Technology
Presenters

Session description
Purpose & objective
At the conclusion of this presentation, participants will be able to:
-Identify characteristics and needs of ELL learners
-participate in creating a learner profile for an ELL learner
- become familiar with strategies that are effective for ELL learners tapping into their prior knowledge
- experience technology tools that can aid in differentiation to meet the needs of the diverse learners in the classroom, including ELL students (speech to text in various tools, video, audio, and student created projects. (Adobe, Wixie, Google, Nearpod)
Highlights and results of Professional Learning experiences that focused on the above strategies will be discussed
Outline
Interactive Welcome Game - 5 Min
Research and Best Practices for ML/ELL learners in the classroom - 5-10 Min
Learner Profiles - 10-15 Min
Technology Tools to help with Differentiation - 15 Min
Use a tool to Differentiate a part of a lesson - 10 Min
Sharing of Ideas and Questions - 5 Min
Supporting research
https://www.edweek.org/teaching-learning/opinion-the-six-most-effective-instructional-strategies-for-ells-according-to-teachers/2021/06
https://www.umassglobal.edu/news-and-events/blog/innovative-strategies-for-english-language-learners
https://drive.google.com/file/d/1xdwVEEAi4Ww-gmXa_o42XUc7PoYU4Spe/view
Session specifications
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
POSSIBLY but NOT required:
Adobe Express/ Wixie/Nearpod
Change Agent
- Connect leaders, educators, instructional support, technical support, domain experts and solution providers to maximize the potential of technology for learning.
- Collaborate with educators to design accessible and active digital learning environments that accommodate learner variability.
Designer
- Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.