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Participants will be able to identify how creative project ideas connect to their curriculum goals
Participants will be able to create an artifact of learning that acts as an exemplar for their own students' creations.
5 minutes - Set the stage with an overview of creativity and connection ISTE Standards
5 minutes - Interactive activity connected to creativity in the classroom (device-based activity)
15 minutes - first three tips
5 minutes - interactive activity (peer-to-peer interaction)
10 minutes - second three tips
5 minutes - interactive activity (device-based activity)
10 minutes - final set of four tips
5 minutes - Goal setting and questions
Classroom Technology Tips (Quick Reference Guide - ASCD) by Monica Burns, Ed.D
EdTech Essentials: The Top 10 Technology Strategies for All Learning Environments (ASCD) by Monica Burns, Ed.D