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10 Engaging Classroom Projects That Harness Social Media Trends

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Colorado Convention Center, 102/4/6

Participate and share: Interactive session
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Presenters

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Author
Class Tech Tips, LLC
@classtechtips
@classtechtips
Dr. Monica Burns is an EdTech and Curriculum Consultant, author of EdTech Essentials (ASCD) and former New York City public school teacher. She works with schools and organizations around the world to support PreK-20 educators with thoughtful classroom technology integration. Monica’s website ClassTechTips.com and Easy EdTech Podcast helps educators place “tasks before apps” by promoting deeper learning with technology. Follow along with Monica on your favorite social channels @ClassTechTips.

Session description

Discover how to use social media as a source of inspiration for student projects. We'll explore how students can make graphics, write captions and record videos related to core content. This session offers tips for helping students share their learning in a fun and familiar way.

Purpose & objective

Participants will be able to identify how creative project ideas connect to their curriculum goals
Participants will be able to create an artifact of learning that acts as an exemplar for their own students' creations.

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Outline

5 minutes - Set the stage with an overview of creativity and connection ISTE Standards
5 minutes - Interactive activity connected to creativity in the classroom (device-based activity)
15 minutes - first three tips
5 minutes - interactive activity (peer-to-peer interaction)
10 minutes - second three tips
5 minutes - interactive activity (device-based activity)
10 minutes - final set of four tips
5 minutes - Goal setting and questions

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Supporting research

Classroom Technology Tips (Quick Reference Guide - ASCD) by Monica Burns, Ed.D

EdTech Essentials: The Top 10 Technology Strategies for All Learning Environments (ASCD) by Monica Burns, Ed.D

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Session specifications

Topic:
Creativity & curation tools
Grade level:
PK-12
Skill level:
Beginner
Audience:
Library media specialists, Teachers
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
Attendees should have a device that allows them to access a web browser to fully participate.
Subject area:
Language arts, STEM/STEAM
ISTE Standards:
For Educators:
Leader
  • Model for colleagues the identification, exploration, evaluation, curation and adoption of new digital resources and tools for learning.
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.