Esports, It's not just Gaming
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Colorado Convention Center, 605
Presenters
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Session description
Purpose & objective
Participants will learn how to develop their own esports program leveraging existing resources within their district and site.
We'll create a working document that will teach them how to find and connect to other schools/districts offering esports. I'll provide resources and materials and teach them how to incorporate esports into current CTE class offerings that will help them sustain a solid esports program.
We'll look at integrating Video Production, Shout Casting, Broadcasting, Marketing, Content Creation, Branding, and curriculum to grow their programs and provide more career opportunities for students.
Outline
Esports Overview
- Creating Mentorship & Fellowship (10 mins)
- Support from Internal and External Partners (5 mins)
- Career Exploration through Esports (15 mins)
- CTE Course Integration & Pathway Creation (10 mins)
- Creation of Matrix by each attendee (15 mins)
We will create a working document or matrix to identify the needs and assets of each participant.
We'll address how to maximize student success through creating an environment of fellowship and mentorship that brings the program together from elementary through high school and beyond.
We'll work together to look at existing resources in their site or district, addressing who they need to reach out to internally and how to connect with external partners.
We'll evaluate the careers in the esports industry and how we can best prepare our students to enter college and career with the career-ready skills that can be learned through esports.
Lastly, they'll look at their existing CTE courses and plan how to integrate esports into those courses.
Supporting research
Leagues of Learning: The Rising Tides of Esports in Education - https://webobjects2.cdw.com/is/content/CDW/cdw/on-domain-cdw/brands/intel/intel-and-the-rising-tide-of-esports-in-education.pdf
Tournament Tech Puts Esports Program in a New League - https://www.cdw.com/content/cdw/en/articles/digitalworkspace/tournament-tech-puts-esports-program-in-a-new-league.html
https://drive.google.com/drive/u/0/my-drive
Session specifications
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Citizen
- Create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.
- Collaborate and co-learn with students to discover and use new digital resources and diagnose and troubleshoot technology issues.
- Use collaborative tools to expand students' authentic, real-world learning experiences by engaging virtually with experts, teams and students, locally and globally.