Menu
Participants will engage in a 2+ mile walk that takes them through various points of interest, including a park, library, sculptures, and more, to collect digital artifacts that will serve as inspiration for creating a compelling digital story, integrating art, technology, and personal reflections. The overall objective is to empower participants to fuse their creativity with technological tools and storytelling techniques to craft a reflective digital narrative based on their experiences during the walk, and ultimately consider how they can use the same tools and strategies to capture their entire ISTE Live experience.
Participant Outcomes:
*Deeper learning about Denver culture, history, and art
*Making connections between the city and learning at the conference
*Explore how art, technology, and whimsy intersect and influence each other in the creative process
Utilizing Digital Tools for Storytelling:
Participants will be introduced to various digital tools and techniques to aid in the creation of their digital stories, enhancing their digital storytelling skills. But honoring voice and choice, they will use whichever tools and strategies they are comfortable with. We’ll serve as guides and support as they utilize the storytelling tools.
The instructional strategies we plan to employ are place-based learning and digital storytelling. Using a pre-planned route, participants will walk in a group and capture their digital artifacts (photos, videos, audio clips) from designated points of interest. The facilitators will provide some networking prompts and supplemental materials to help the learning continue while walking. After the walk, participants will engage in workshop time where they will employ digital storytelling techniques to craft their story. They will receive guidance on selecting and organizing their digital artifacts and will be introduced to digital tools to enhance their storytelling. Participants will document their observations and reflections regarding the interplay of art, technology, and whimsy both of the Denver and ISTE experience.
Electronic Resources/Tools Used:
*Smartphones/Tablets for Digital Artifact Collection
*Digital Storytelling Software: Various digital storytelling software applications will be provided to participants for creating their digital narratives. These tools will assist in editing, arranging, and enhancing multimedia components to tell a cohesive and compelling story.
Evidence of Success:
*Participant engagement and active participation during the walk and story creation and sharing.
*Quality and creativity of the digital stories created, reflecting a thoughtful integration of art, technology, and whimsy around Denver.
*Participant feedback regarding the knowledge and skills gained during the professional development session.
*Potential for participants to apply the concepts and skills learned in their own artistic and professional endeavors, showcasing the transfer of learning from the session.
Starting at an iconic statue at the Convention Center, “I See What You Mean” (aka the Big Blue Bear), we will set off on a walk around several of Denver’s main attractions like the State Capitol Building, the Central branch of the Denver Public Library, and many art and historic markers. This up-to 2 mile walk will take about 75 minutes, in which participants will take photos, recordings, and capture their thoughts at interest points, as well as network and learn from each other on the go. Some strategies to employ during this walk will be QR codes, pre-recorded content to listen to (when safe to do so!), and other digital content connections such as sample Reels, Infographics, and short videos.
When we return to the convention center, the facilitators will guide participants through the digital storytelling process. With up to 45 minutes to create their final product, we will ask volunteers to share their stories on a public site, like Padlet, for others to see. The final 5 minutes we’ll ask participants to provide feedback and reflect on how they will take this strategy forward in developing their next digital storytelling project.