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The purpose of this session is to explore K-8 Esports programs as a powerful vehicle for fostering Social and Emotional Learning (SEL) and promoting inclusivity within the school environment. Participants will gain insights into how Esports can enhance students' emotional intelligence, teamwork, and empathy while creating an inclusive space for all.
In this session, participants will gain valuable insights into replicating an offline Esports program in a K-8 setting that is not only affordable but also sustainable. Our objectives include equipping participants with the knowledge and resources to establish offline (no internet connection needed) Esports initiatives, ensuring compliance with COPPA regulations for students under 13. This approach makes Esports accessible to a wider range of schools and students while prioritizing data security and privacy. We will explore cost-effective strategies, equipment choices, and curriculum development methods to ensure the program's sustainability, empowering educators to create enduring, engaging Esports experiences for their K-8 students.
I. Why Esports for Elementary (15 minutes)
- Discuss the rationale for introducing Esports in elementary education.
- Highlight the benefits of Esports in fostering SEL and inclusivity.
II. Our Program (30 minutes)
- Present a detailed overview of a successful K-8 Esports program. This will include video of various events, student interviews, etc.
- Share insights, experiences, and lessons learned from implementing SEL-focused Esports initiatives.
- Student participant(s) will share their perspective on our program.
III. Additional Resources (20 minutes)
- Provide a comprehensive list of resources, tools, and curriculum materials.
- Offer recommendations for further reading and professional development.
- Provide printed materials with resources participants can take and implement at their schools.
IV. Questions and Discussion (25 minutes)
- Open the floor for questions, comments, and discussions.
- Encourage participants to share their thoughts and experiences.
- Encourage participants to ask questions of our student(s)
UC Irvine: Esports research fininding - attendance increases, brain function is increasing, physicality, GPA requirements, scholarship teams, arena play and shoutcasting https://esports.uci.edu/
Constance Steinkuehler - US Irvine Esorts Prof. https://connectedlearning.uci.edu/team/constance-steinkuehler/
NASEF (curriculum, code of conduct, and challenges) https://www.nasef.org/learning/curriculum/
Riverside Co. Office of Ed. (Heidi Baynes, Steve Hickman, Dennis Large) RCOEE Esports Twitch https://www.twitch.tv/rcoeesports
British Esports Careers Article https://britishesports.org/news/what-types-of-esports-jobs-are-there/
Esports Misconceptions Dispelled YouTube https://www.youtube.com/watch?v=ZUIuIv0MNqE&feature=youtu.be&ab_channel=K-12Blueprint