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Session Participants will effectively design instructional resources to stimulate global collaboration and student critical thinking skills. Participants will learn how to incorporate ISTE standards and the Sustainable Development Goals (SDGs) in their project-based learning activities using the backwards design method. Finally, session participants will learn how to use educational technology tools like Microsoft Flip to create inclusive classroom environments through Microsoft's Immersive Reader.
5 min- Introduction to project-based learning
5 min- Backwards Design
15 min- PBL (Project Based Learning) Planning (creating an activity as a group)
15 min- Global Collaboration & Differentiation using Microsoft Flip
15 min- Standard Alignment + Real World Connections (ISTE Standard) & SDGs (benefits)
5 min Reflection & Q&A
Project Based Learning: Enhancing Academic, Social, and Emotional Learning by Jorge Valenzuela foreword by Yaritza Villalba
Related exhibitors: | Samsung Electronics, Soundtrap for Education, Microsoft Corporation |