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Sustainable Maker Education in the Classroom

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Colorado Convention Center, Bluebird Ballroom Lobby, Table 25

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Presenters

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STEAM Educator
Hudson Montessori School
@home
@chirpletmv
Michelle is a Nationally STEM certified STEAM educator and curriculum coordinator at Hudson Montessori. She is passionate about providing students with hands-on interdisciplinary, and integrated STEM/ STEAM learning experiences. One of her works focuses on introducing young students to Computational thinking Strategies using unplugged activities. Her recent focus is teaching AI to elementary students. She also She completed the ISTE-GM Artificial Intelligence Explorations in K-12 School Environments program course.
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Middle School Director
Hudson Montessori School
@gracesanvictor5
@drgracesan
Dr Grace Sanvictores is a certified K-8 education teacher in NJ. She holds a Master’s degree in Supervision and Administration in Education, a National STEM certified teacher, and is a doctoral graduate of Saint Peter’s University. She is the Middle School director and co-lead STEM educator at the first nationally STEM Certified campus in New Jersey, a certified National Geographic Educator, and a Captain for the NJGEG. Dr. Grace Sanvictores has presented at the New Jersey Science Convention on the integration of Biochemistry for Kids and at the New Jersey Montessori Association Convention, as well at ISTE.

Session description

Maker Education provides opportunities for students to participate in hands-on learning, create innovative solutions and share their voice. With a focus on the UN supporting the Sustainable Development Goals this poster will share ways to create a sustainable Maker culture in elementary and middle school using the circular design.

Purpose & objective

Main takeaway
What is Circular Design
Maker Educations can be done be done anywhere and does not require a designated space.
Makerspace can be sustainable if we make conscious choices while choosing materials.
Virtual Makerspaces (Qweebi) can provide a mess free, alternative to physical maker spaces and allow for multiple iterations without waste.

What the hand does the mind remembers ... and so creating authentic maker opportunities can empower students to think of innovative solutions.

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Outline

Students will present some of the projects they worked on and explain the circular design.
Students will explain the SDGs and present some of the solutions they created to take action towards the goals.

Teachers will share lesson plans and unit designs.

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Supporting research

Maker Education: Opportunities and Challenges - Frontiers
https://www.frontiersin.org/articles/10.3389/feduc.2021.798094

Lessons Learned from University-Based Makerspaces - ScienceDirect
https://www.sciencedirect.com/science/article/pii/S2212827123004626

Sustainable in Action: From Intention to Environmentally Friendly ...
https://www.frontiersin.org/articles/10.3389/frsus.2021.675333

"Development of novel-engineering-based maker education ...." 9 Feb. 2022, https://link.springer.com/article/10.1007/s10639-021-10841-4

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Session specifications

Topic:
Maker activities and programs
Grade level:
PK-12
Skill level:
Beginner
Audience:
Teachers, Teacher education/higher ed faculty, Technology coordinators/facilitators
Attendee devices:
Devices not needed
Participant accounts, software and other materials:
QR code reader
Subject area:
Science, STEM/STEAM
ISTE Standards:
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.