Creation to Curation: Podcasting in Your Classroom
,
Colorado Convention Center, Bluebird Ballroom 2BC
Presenters


Session description
Purpose & objective
The goal of this session is to facilitate educators towards creating and using podcasts in their classroom. There are many different types of podcasts and a variety of uses for them in a classroom setting.
This concept translates to student achievement by giving students ownership of published material and pride in the fact others are viewing their creations.
Outline
We will overview podcasts in general, encourage the sharing of how podcasts are being used in classrooms. Attendees are encouraged to begin planning out how they will incorporate podcasting in their own classroom. The presenters plan to broadcast a livestream podcast during the presentation to model the process.
Coming out of a pandemic, educators need to address students in a variety of ways. Podcasting in one such tool that can fulfill many needs within a classroom. This session will explain and facilitate the use of podcasts within a classroom setting.
Now more than ever it is important for students to begin building a positive Internet presence. This Poster Session will showcase published student work in a variety of formats and platforms while explaining the process of planning for the lesson, instruction, student creation, through publication of work. Free platforms will be emphasized.
Supporting research
There is plenty of research on the Internet in educational journals and mass media that explain the importance of meeting students through a variety of mediums, using primary resources, and how it improves the level of effort, participation, and achievement on the students’ part.
https://scholarcommons.scu.edu/engl_176/29/
https://www.learntechlib.org/p/24889/
https://201806-dcs-uploaded-doc.s3.eu-west-1.amazonaws.com/9n6tNqISNZfVrl8i0teVCJGN33TEx0?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=ASIA3EBCGTRUNKUPJZY4%2F20230929%2Feu-west-1%2Fs3%2Faws4_request&X-Amz-Date=20230929T232845Z&X-Amz-Expires=259200&X-Amz-Security-Token=IQoJb3JpZ2luX2VjEND%2F%2F%2F%2F%2F%2F%2F%2F%2F%2FwEaCWV1LXdlc3QtMSJGMEQCIBks2uKtJDBeO%2Fi34D9JyTgBoiriifr8SYdR1ozKG5loAiBadnWMmjwE27FE0zFFxMXXdTLP6N9jU2Aqki6BYHamcCrQAwjI%2F%2F%2F%2F%2F%2F%2F%2F%2F%2F8BEAQaDDc2NDU3NTkxNTExMiIMKOh3LiVZE8e4V5vdKqQDsSREoGwuoi5DamLaZ1Di5sJb8x3S%2BAodBgParS57%2FUpxF6UBxn7Kak4wT3wF0Z3zVsb0D8EtTtoYJ6pTtzJ2HskkVnVkNip8aR20nvJoL6EOUf0%2BWiEGrYetShbQFTWJFDPlfmU236VKaPQ6DGY%2BYsurfmrXfidZmbE55gup8elD7SaBlx96fz3bhBROwBy5BamwRGUIFmfcav6UHrkL%2BKS9EVOg%2FzdzEq6ZEjTi5Y5oU4Hy6qOIObMF%2FAIiZz84K2klt%2Fe6zILy%2BbATKk5kOiJCg55IJAVLT6WiAB%2FOWk%2FuKHNxz9fW4XIOANwn0XOk0ZoZeDqiwpu6jeBsBfs2hsJqWYQyUmoZ7ELqUo%2BQ52PJt1r8mCf68yoc0nWEHJhUYyW8bwNe3e9W8XNvPpM2zz6tKsYz9F8fzlh7JG6GZ7DhlNvjwjCfDrJL1I%2Bx8ceELj7291xjRyCeCviCSq2nkdH8u9nuf6panYM7YP7E1jOUBRyvs2pwk1O3HAbTXyZ1a88Qy3vD60Bva1dbaYLGlAoTonP%2FjrJkgnUdwqoQuIKxW5ZNMKi33agGOp8BaYf5oLDfoOeXk%2Bfm7cmz2Ya4bddR6n05LPy%2FmuoJeKQB1Ef66zDdyvOYrOC2g%2FBAF7bBO2xpE3UTU6IliMCHEmn89twE3MzCPUNu32j58xt2CIWMV7gtrjly8JtPvm3Pm5ZgV%2BTZvSM1A26GMNqrtSi7DVkWkYuo2d7nNV82%2B1JizNK1Fw1bv1Q8m0lg6Bakjyfj4tSFahJL9Z6bZWcG&X-Amz-SignedHeaders=host&response-content-disposition=filename%2A%3DUTF-8%27%27Ray_Pastore_Podcasting_final_draft.pdf&x-id=GetObject&X-Amz-Signature=99d9a3d5edb65da88ed618d4f428a0d8451ecab8ab9958004a2d4aaf55f87359
Session specifications
Laptop: Chromebook, Mac, PC
Tablet: iOS, Windows, Android
Accounts to any free podcasting site.
A microphone and earbuds or headphones.
Google Accounts
https://www.canva.com/design/DAF_O41LAvk/6mEayrwq38PIt6hE_eDX7A/edit?utm_content=DAF_O41LAvk&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton
Citizen
- Mentor students in safe, legal and ethical practices with digital tools and the protection of intellectual rights and property.
- Use collaborative tools to expand students' authentic, real-world learning experiences by engaging virtually with experts, teams and students, locally and globally.
- Manage the use of technology and student learning strategies in digital platforms, virtual environments, hands-on makerspaces or in the field.