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Digital Storytelling for All: Book Creator’s Accessbility Features Everyone Can Use

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Colorado Convention Center, Mile High Ballroom 3B

Explore and create: Exploratory Creation lab
Preregistration Required
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Presenters

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K-4 Tech, Innovation & Design Integrator
The Peck School
@jennifer_garvey
Jennifer Garvey has been teaching for 27 years with 11 years of experience as a Technology, Innovation, & Design integrator at the Peck School in Morristown, NJ. She has a Master’s degree in Educational Technology Leadership from George Washington University. She is the co-chair of the Technology Steering Committee for the New Jersey Association of Independent Schools, meeting routinely with technology professionals from NJ independent schools to share ideas and creative solutions to our shared challenges and planning technology-related professional development statewide. She serves as a conference organizer for the NJAIS Innovation and Collaboration Conference each summer.

Session description

Using digital storytelling tools opens up multiple modes of communication for learners who find it challenging to write their stories. Collaborate to create a book, diving into the accessibility features of Book Creator, a tool that assists in the implementation of Universal Design for Learning, giving ALL students a voice.

Purpose & objective

The purpose of this session is for participants to understand the benefits of digital storytelling in removing barriers to creative expression for all students with varying needs, and to practice using these tools to create a collaborative book.

Participants will learn about various accessibility tools within Book Creator that engage all students in storytelling.

Participants will have the opportunity to engage in a shared learning environment to practice using these tools.

Participants will be have the opportunity to ask questions as they work and imagine the possibilities for implementing these tools in their schools.

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Outline

5 minutes - Introduce myself and my experience using digital storytelling in the classroom. Showcase an example of a student who was overwhelmed by the thought of writing, but given the right digital tools, she became a very expressive, creative storyteller.

5 minutes - Discuss the benefits of digital storytelling as a form of creative expression and to build literacy skills. Outline the ISTE standards supported.

5 minutes - Have everyone join Book Creator and my library to access and copy a template book

40 minutes - Showcase multiple tools for creative expression and accessibility such as video captioning, audio transcripts, dictation in multiple languages, and keyboard navigation. I will stop after introducing each feature to allow participants to try it out in the book. After introducing various features, participants will complete a page in their book

5 minutes - Reflect on how digital storytelling aides in the implementation of Universal Design for Learning and differentiated instruction of writing.

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Supporting research

The research points to the need for innovation in teaching writing to remove barriers. Digital tools improve engagement and provide students with multiple modes of expression. Additionally, Universal Design for Learning principles are updated to reflect the most current educational research supporting the need to use innovative approaches to helping students communicate and express themselves.

Universal Design for Learning Guidelines - Supporting Research: https://udlguidelines.cast.org/more/research-evidence

Munajah, R., Sumantri, M. S., & Yufiarti, Y. (2022). The use of digital storytelling to improve students’ writing skills. Advances in Mobile Learning Educational Research, 3(1), 579-585. https://doi.org/10.25082/AMLER.2023.01.006

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Session specifications

Topic:
Storytelling/multimedia
Grade level:
PK-12
Skill level:
Beginner
Audience:
Coaches, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
app.bookcreator.com
Subject area:
Language arts, STEM/STEAM
ISTE Standards:
For Coaches:
Learning Designer
  • Collaborate with educators to develop authentic, active learning experiences that foster student agency, deepen content mastery and allow students to demonstrate their competency.
For Educators:
Learner
  • Set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness.
For Students:
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
Related exhibitors:
Book Creator