MORE EVENTS
Leadership
Exchange
Solutions
Summit
Change display time — Currently: Mountain Daylight Time (MDT) (Event time)

EdTech For Little - Tech Integration to Support Standards and Research Based Instruction

,
Colorado Convention Center, 207

Listen and learn: Edtalk
Recorded Session
Save to My Favorites

Presenters

Photo
Curriculum Technology Specialist
Moore Public Schools
@ShareMooreTech
@sharemooretech
Jennifer has a Bachelor's of Science in Early Childhood Education, and a Master's in Curriculum and Instructional Technology. She's had the privilege of serving the Moore Public School community as a teacher of Kindergarten, 1st grade, 3rd grade, 5th grade, STEAM, and sponsoring an elementary tech team. She currently serves 13 elementary schools as a Curriculum Technology Specialist. Jennifer is passionate about sharing EdTech tools and ideas with teachers and encouraging a balanced, authentic approach to technology integration. She has been fortunate to have educators invest time and energy into her growth as a professional, and strives to do the same for others.

Session description

In this session we will explore and discuss NAEYC's research supporting play based learning and their recommendations for technology use in the early grades. We will examine academic and ISTE standards, and the Triple E Framework (Liz Kolb) to discover how technology can be used to support age appropriate learning.

Purpose & objective

Since Covid teachers and students have increased access to digital tools and resources; however the training need to support effective technology integration has not always been provided. In this session we will explore how the ISTE standards and Technology can be used to support standards and engaging research based instruction.

Resources used will include:
The ISTE Standards
The Triple E Framework
NAEYC

Tech Tools will include but may not be limited to:
iPad and/or Chromebook
Seesaw
ChatterPix
Stop Motion Video
Draw and Tell
Switch Zoo
Padlet
Shadow Puppet
Minecraft Edu, etc.
Flip

At the conclusion of this session educators will have a deeper understanding of research surrounding technology in the early childhood classroom, and how the ISTE standards can be used to support the planning of developmentally appropriate content. Educators will leave the session with a collection of ideas and resources can that easily be used when they get back to their classrooms.

More [+]

Outline

Early Childhood Research and Discussion / 10 Min
NAEYC
Discussion-
How do you Incorporate play in your classroom?
Can tech support play? Why or why not?

Tool for planning Engaging Technology Integration / 10 Min
ISTE Standards
Triple E Framework
Have you used these or other tools? How? Was it effective?

Presentation of Tools and Discussion / 20 Min
Tools will be presented with a brief discussion of how the ISTE Standards and Triple E Framework apply.

Closing / 5 Min
Questions and share contact information

More [+]

Supporting research

NAEYC:
https://www.naeyc.org/resources/topics/technology-and-media/preschoolers-and-kindergartners
ISTE Standards:
https://www.iste.org/standards/iste-standards-for-students
Triple E Framework:
https://www.tripleeframework.com/

More [+]

Session specifications

Topic:
Innovation in early childhood/elementary
Grade level:
PK-2
Skill level:
Beginner
Audience:
Curriculum/district specialists, Principals/head teachers, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Subject area:
Language arts, Math
ISTE Standards:
For Educators:
Facilitator
  • Model and nurture creativity and creative expression to communicate ideas, knowledge or connections.
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.