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* Participants will try new ideas with their presentation tools of choice
* Common tools will be used while showcasing HOW they can be used differently
* The model that will be used is: share an idea, worktime, sharing, then brainstorming application ideas.
* Evidence success is attendee's participation (at whatever level that is comfortable for them), attempting ideas while leaving with new ideas or at least a comfort level to try them
* Lastly, educators see how relevant social technology uses such as memes, emoji, TikToks can connect students to their curriculum.
Presenter will share a challenge/idea. Attendees will learn the challenge, attempt the challenge, & digitally share their creation.
This is followed by brainstorming application ideas.
An example could be a Canva used with MEMES. But meme has to be based in curriculum, not behavior! Another challenge could be a Tiktok-esque video creation. TikTok is the video version of memes. They have voice, categories, express ideas, and summarize situations.
There will be 4-5 actively engaged challenges ranging in length of 2 minutes to complete to 5!
An older but still relevant (see what I did there?)
https://www.edutopia.org/neuroscience-brain-based-learning-relevance-improves-engagement