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Through their Eyes: 6th Graders Design a School of the Future

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Poster
Poster Theme: AI & Emerging Tech in Education
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Session description

“Building a School of the Future” is a collaborative design challenge where students reflect on current school models and reimagine learning spaces. Through design thinking, they create future-ready schools, both with physical models to scale in our maker space and virtually using VR in our technology lab.

Outline

Content will be presented as both a slide deck presentation with a detailed outline of the project as seen from a student's point of view, artifacts of student work such as design drawings and photos of the physical school build, and a walk through of the students' virtual space through Class VR headsets.

Because this is a poster session, we will enagage the audience in a general overview of the project, take the participants through the process of planning the project and the changes we made this year to improve upon last year, model the way we presented the project to our classes and all of the stages of the project. After a brief presentation, we will allow for specific questions and let the participants "enter" the school spaces our students have created by using VR headsets, which we will provide. If possible, we will bring students with us to provide additional insight and to participate in the q & a and presentation of the final projects. We will provide a QR code for participants so that they have the resources they need to replicate this project, with adaptation resources depending on the level of technology they have available. The beauty of this project is that it can be done in a version that is completely unplugged-it just takes kids' imaginations and agency!

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Outcomes

After this session, attendees will be able to guide students through a design thinking challenge that empowers them to reimagine the future of education. They will learn how to center student voice, foster curiosity, and cultivate agency while aligning with ISTE standards. Participants will explore examples of student-driven prototypes from tech-based VR walkthroughs to simple paper-and-pencil models, and see how the project can be scaled for classrooms with or without access to advanced technology. They will leave with practical strategies, adaptable lesson frameworks, and low-tech/no-tech entry points that make the “School of the Future” project accessible to all learning environments.

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Supporting research

https://humanintelligencemovement.org/ Ep 9 Rebuild + Redesign: Classrooms for the Intelligence Age Podcast with Stacy Kratochvil and Tara Menghini

Book: Designing Schools: How Design Thinking Makes You Irreplaceable in the Age of AI By Sabba Quidwai

Substack by Stefan Bauschard: Education Disrupted & Podcast Conversation with Eric Bryron (The Education Innovator's Podcast)

Sweet GrAIpes Substack by Tim Dasey: Teach Judgement, Not Critical Thinking

www.brookings.edu: The Disengagement Gap: Why Student Engagement Isn't What Teachers Expect

Phillip Alcock on Linked In: Our Schools Were Built for a World That No Longer Exists. What Comes Next?

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Presenters

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Technology Teacher
Knox Gifted Academy
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4th Grade Teacher
Knox Gifted Academy

Posters in this theme:

Session specifications

Topic:

Innovative Learning, Making, and Fabrication

Grade level:

6-12

Audience:

Teacher Prep, Teacher, Technology Coach/Trainer

Attendee devices:

Devices not needed

Participant accounts, software and other materials:

This is NOT required, but if attendees want to log in to DelightEx (formerly CoSpaces), we can show them the way that students designed their virtual spaces. They do not need to download anything for this.

Subject area:

Interdisciplinary (STEM/STEAM), Technology Education

ISTE Standards:

For Educators: Collaborator, Designer

Transformational Learning Principles:

Spark Curiosity, Ignite Agency

Additional detail:

Student presentation