Event Information
10 minutes - Maker activity
15 minutes - Group reflection about maker activity
20 minutes - Presentation
15 minutes - Questions
After this session participants will be able to motivate students to take agency of their learning. They will walk away with a roadmap for building reslient students who understand the cyclical nature of the engineering cycle.
https://iste.org/blog/game-based-learning-takes-the-sting-out-of-failure
https://www.youtube.com/watch?v=dxa2r8kpWcg
Posters in this theme: