Event Information
We will present the background and purpose of launching AI studios for elementary levels after a focus on Middle and High School students for the first years of Genesis Project
We will present examples of field notes from collaborative sessions to see behind the scenes of our iterative design and what we learned worked and adjustments we made.
We will present student artifacts that emerged from the studios and students speak to their experience.
Participants will have a template and a chance to fill in specifics to their scenario.
Providing both successes and failures can help attendees develop an action plan specific to the unique needs of their classroom or school, and learn from what worked and what didn't with our iterations.
Participants will have access to our artifacts, including our CS inspired algorithm and "debugging" for the design of AI studios
Zimmerman (2018). Teaching AI: Exploring New Frontiers for Learning. ISTE
Khan, S. (2024). Brave New Words. Penguin.
Mishra, P., Oster, N., & Henriksen, D. (2024). Generative AI, Teacher Knowledge and Educational Research: Bridging Short- and Long-Term Perspectives. TechTrends. https://doi.org/10.1007/s11528-024-00938-1
Noonoo, S. (2023). Setting Ground Rules Around Original Writing and ChatGPT. Edutopia. Retrieved March 18, 2024, from https://www.edutopia.org/article/ground-rules-plagiarism-original-writing-chatgpt
March, J. (1999). Yo sé quien soy. In Kenneth Sirotnik and Roger Soder, (Eds.), The beat of a different drummer: essays on educational renewal in honor of John I. Goodlad. Peter Lang; New York. Pp. 273-280.
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