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Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 1 of 2, scroll down to see more details.
Other presentations in this group:
Participants will have ideas and resources that they can take back to their own classrooms and schools in order to help them integrate technology into their plans. Not only will there be ideas using devices, but also ways to teach concepts using hands-on, device free methods. There are many different programs that I have used throughout the past five years, and participants will be able to hear about my success and failures that I have had.
My presentation will start out with explaining my role at my school and the standards that I use throughout the school year. I will then talk about unplugged activities that my students take part in and makerspace activities that I have done in the past few years. Following this, we will discuss some of the programs and content that I cover during the year including: typing, coding, video game creation, 3D printing, binary code, and more. I will end by having question and sharing time. This will allow participants to add to the presentation by highlighting things that I have not tried. We can learn from each other. I will also try to have a contest for participants to take part in for coming to my session.
Century, J., Ferris, K.A. & Zuo, H. Finding time for computer science in the elementary school day: a quasi-experimental study of a transdisciplinary problem-based learning approach. IJ STEM Ed 7, 20 (2020). https://doi.org/10.1186/s40594-020-00218-3
"Technology provides students with the tools and resources they need to develop a range of essential skills such as problem-solving, critical thinking, and collaboration. It also provides them with exposure to a variety of digital tools and platforms, helping them to become confident and proficient users."
"Discovering the Importantce of Technology in Education" https://www.uopeople.edu/blog/the-growing-importance-of-technology-in-education/#:~:text=Technology%20provides%20students%20with%20the%20tools%20and%20resources%20they%20need,become%20confident%20and%20proficient%20users.
Survey results from previous conference presentations on this topic:
https://docs.google.com/spreadsheets/d/1jVyZp5wbMD-e9J90Q-Cl9Rq-NZIFbadKihXPblSLzs0/edit?usp=sharing
https://docs.google.com/spreadsheets/d/1ff_9JABLU6_Yl_bcYHq_YR49LFqGsneI4wbGUy5U5tA/edit?usp=sharing
Related exhibitors: | Code.org, CodeMonkey Studios, Common Sense Education, Autodesk, Nearpod/Renaissance, Ozobot, Seesaw Learning |