Project-Based Learning and Makerspaces Across the Curriculum
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Colorado Convention Center, Bluebird Ballroom 3GH
Presenters
Session description
Purpose & objective
The session will explain how technology can support Project Based Learning in the classroom and how a Makerspace can allow teachers to expand their lessons to allow for diverse creations from students to demonstrate understanding of the content covered across the curriculum.
Tools in a makerspace will be discussed and will include, but not be limited to, cardboard, 3D printers, duct tape, laser cuttters, Play-Doh, and much, much more.
Teachers will walk out of the session feeling much more comfortable using their school's makerspace or excited to start the conversation about creating a makerspace in their own school.
Outline
What is PBL?
What is a Makerspace?
How can the two be connected?
How can all content areas get the most out of PBL and Makerspaces?
Example projects from across curricular areas.
Resources to support further learning on the subject of PBL and Makerspaces.
Supporting research
Your Starter Guide to Makerspaces
The Maker Mentality
Invent to Learn
http://bit.ly/2xIsZQu - ASCD on PBL
Session specifications
Learner
- Set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness.
- Shape, advance and accelerate a shared vision for empowered learning with technology by engaging with education stakeholders.
- Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
Related exhibitors: | Sphero, Strawbees AB, Adobe, Seesaw Learning, Makedo, 3PI Tech Solutions Inc, Microsoft Corporation |