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Oh The Places We Will Grow: Integrating Technology with School Gardens

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Colorado Convention Center, Bluebird Ballroom Lobby, Table 39

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Presenters

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Techn/Schoolwide Enrichment Specialist
John Rex Charter School
Ally Audas is a Field Technology Specialist at the K20 Center for Educational and Community Renewal at the University of Oklahoma. She has worked in education for almost 30 years providing professional development to teachers across the state to integrate technology and best practices through OETT Grants to Schools Project. For the past 7 years she has worked as a Gifted Resource Coordinator at Madison Elementary in Norman, Oklahoma where she ran a large garden project and taught gifted and talented students and advanced math. She has recently been published in Edutopia highlighting the many ways technology was integrated into their school garden.

Session description

Throughout the 2017-2023 school years, students created digital scavenger hunts, published a reference book, developed an app, and made a documentary. Our garden was recently destroyed by construction. Our “bring back the garden project” included a children’s book - using AI for illustrations - starring garden demolishing villains and restoring heroes.

Purpose & objective

Attendees will learn a variety of ways fourth and fifth grade students integrated technology into our garden projects including:
Building a 6000 square foot garden
Creating a digital scavenger hunt to lead with younger classes
Publishing a garden reference book
Developing a garden resource app
Publishing a children’s book using AI to illustrate the destruction and rebuild of our garden.
Attendees will receive information on available grants to start a garden project, curriculum resources, website and app resources, and garden extension ideas.

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Outline

Participants will see a running video produced by 4th grade students which provides information on the history of our garden. (5 minutes)
Artifacts will be presented including student published books, access to student developed apps, photographs, and other art created by students.(35 minutes)
Using AI as an illustration tool will be demonstrated with audience participation (10)
Resources will be provided including linked documents to student and teacher timelines, book layout templates, grant possibilities, student examples, apps and websites. (10 minutes)

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Supporting research

Blair, D., (2009). The child in the garden: An evaluative review of the benefits of school gardening. Journal of Environmental Education, 40(2), 15-38. http://dx.doi.org/10.3200/JOEE.40.2.15-38
Robinson, C.W. & Zajicek, J.M. (2005). Growing Minds: The Effects of a One-year School Garden Program on Six Constructs of Life Skills of Elementary School Children. HortTechnology. 15(3): 453-457.
https://doi.org/10.21273/HORTTECH.15.3.0453
Newmann, F. M., Marks, H. M., & Gamoran, A. (1996). Authentic pedagogy and student performance. American Journal of Education, 280-312. http://www.jstor.org/stable/1085433?seq=1#page_scan_tab_c
Puentadura, Ruben SAMR model, An Introduction (2013)
http://hippasus.com/blog/archives/227

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Session specifications

Topic:
Innovation in early childhood/elementary
Grade level:
PK-5
Skill level:
Beginner
Audience:
Curriculum/district specialists, Principals/head teachers, Teachers
Attendee devices:
Devices not needed
Subject area:
STEM/STEAM
ISTE Standards:
For Students:
Empowered Learner
  • Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
Knowledge Constructor
  • Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.