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The techniques introduced in this presentation will empower coaches, teachers, and ultimately children to explore the possibilities of connecting augmented reality and children’s books.
Teachers will design engaging lessons inspired by the ones I present to help them find useful ways to harness transformative tools for innovative and creative learning experiences for students.
Students will benefit with new and creative avenues for personal expression while engaging in dynamic media and augmented reality to creatively communicate their ideas.
Schools that have digital tools for creation such as iPads with will be able to implement these ideas with ease. Those that have chromebooks will need to find web based replacements (which will be suggested in my presentation).
Outline:
1. (2 min) Introduction: who I am, what I teach, my experience with augmented reality and children’s book and how it impacted my students, my curriculum, and my future projects
2. (5 min) Example one: The Snowman Story-immerse in a story hook and share with AR **Interact with AR code**
3. (5 min) Example two: The Color Monster-creative expression shared with AR in magazine**Interact with AR code**
4. (5 min) Example three: The Lima Bean Monster-recreate, communicate message, hook with AR **Interact with AR code**
5. (5 min) Example four: Where the Wild Things Are-Illustration study, animation, AR book **Interact with AR code**
6. (5 min) Example five: I’m Here-journey of empathy as students recreate a scene, share with AR **Interact with AR code**
7. (5 min) Example six: Go Away Big Green Monster-simple shapes, simple animation-AR on mug **Interact with AR code**
8. (5 min) Example seven: Giraffes Can’t Dance-digital animation, AR cover
**Interact with AR code**
9. (5 min) Example eight: PETER O’METER-expressive animation- 3D and 2D augmented reality **Interact with AR code**
10. (7 min) Questions and responses from the audience
11. (1 min) Where to find resources and more information
NetSupport Podcast: Taking Art Into the World of AR
https://www.netsupportsoftware.com/20230503tricia-fuglestad-opi/
6 Benefits and 5 Examples of Augmented Reality in Education
https://www.viewsonic.com/library/education/6-benefits-and-5-examples-of-augmented-reality-in-education/
How augmented reality builds bridge between games and children's books
https://www.theguardian.com/technology/2014/mar/10/augmented-reality-books-video-games
I would like attendees to have
EyeJack App
https://apps.apple.com/us/app/eyejack/id1163248223
https://play.google.com/store/apps/details?id=com.eyejackapp&hl=en_AU
Quiver App
https://apps.apple.com/us/app/quiver-3d-coloring-app/id650645305
https://play.google.com/store/apps/details?id=com.puteko.colarmix&hl=en_US&gl=US
downloaded on their smartphones or tablets to participate with the interactivity.
Related exhibitors: | IPEVO, Inc., Copernicus Educational Products, Canva for Education, BrainPOP, Padlet |