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Creative Mindfulness: Interactive SEL for any Classroom

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Colorado Convention Center, 708/10/12

Participate and share: Interactive session
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Presenters

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Technology Integration Specialist
Smithtown School District
@timneedles
@timneedles
Tim Needles is an artist, educator and author of STEAM Power. He’s a TEDx Talk speaker, technology integration specialist, and teaches art and emerging media at Smithtown Schools and Five Towns College. His work has been featured in the New York Times, NPR, Columbus Museum of Art, and the Norman Rockwell Museum. He’s the recipient of ISTE’s Technology in Action and Creativity Award, NAEA’s Eastern Region Art Educator Award & ArtEdTech Outstanding Teaching Award, and The Rauschenberg Power of Art Award. He’s also a board member of NYSCATE and NYSATA, a NASA Solar System Ambassador, an ISTE Community leader and NAEA ArtMediaTech chair.

Session description

Learn creative, engaging hands-on edtech and traditional tools to support social-emotional learning with students and self-care for educators which is more important than ever due to the pandemic. The therapeutic techniques don’t require great skill, are appropriate for any class, and aid in cultivating presence and connection.

Purpose & objective

Participants will learn how to actively engage students in mindful, relaxation through hands-on creative projects using a variety of tools. They will use a range of creative tools from classic approaches in music and theater like singing and improv with digital twists with Mote, Twitter, and Jamboard to free, online visual art apps such as Drawerings that allow students to create digital mandalas and tools like Adobe Express that allow students to create posters and videos about their mindful exercises to share with peers. In addition, we will also explore emerging technology such as AI and AR with SEL. We'll use the CASEL social-emotional learning framework as our guide and share the projects we create together as models that can be duplicated as evidence of success.

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Outline

7 min: Introduction and poll on social-emotional learning knowledge/use
8 min: Social Emotional Learning models, data, and important elements for school
10 min: Mindful Meditative Drawing and Doodling project (traditional and digital)
5 min: Taking Creative Risks Together: Group singing project
8 min: The Gratitude Project: creating posters, cards, and reminders of gratitude
10 min: Emerging technology with Mindfulness: AI, AR & Gamification projects
5 min: Creative Challenges and collaboration projects

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Supporting research

CASEL- https://casel.org/fundamentals-of-sel/what-does-the-research-say/
Edutopia- https://www.edutopia.org/sel-research-learning-outcomes
Safe Schools/Healthy Students-https://files.eric.ed.gov/fulltext/ED505369.pdf

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Session specifications

Topic:
Social emotional learning
Grade level:
PK-12
Skill level:
Beginner
Audience:
Coaches, Teachers, Teacher education/higher ed faculty
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: iOS, Windows, Android
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
No Downloads are necessary but the following tools will be used: Calm- https://www.calm.com/ Drawerings- https://www.drawerings.com/draw Adobe Express- https://www.adobe.com/express/ Mote- https://www.mote.com/ Jamboard- https://jamboard.google.com/ Weird Type- https://weird-type.com/ Eyejack- https://www.eyejack.io/ ChatGPT https://chat.openai.com/
Subject area:
Performing/visual arts, STEM/STEAM
ISTE Standards:
For Coaches:
Digital Citizen Advocate
  • Partner with educators, leaders, students and families to foster a culture of respectful online interactions and a healthy balance in their use of technology.
For Educators:
Facilitator
  • Model and nurture creativity and creative expression to communicate ideas, knowledge or connections.
For Students:
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
Additional detail:
Session will be simulcast live
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session