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Green Screen Using Live Video: Keynote for iPad

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Colorado Convention Center, Mile High Ballroom 3C

Explore and create: Exploratory Creation lab
Preregistration Required
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Presenters

Photo
Technology Trainer
Creighton School District
@luvipad
@robyngriffith
I'm Robyn Griffith, and I have worked for the same school district since 1991. I also attended there as a child, so I love my district! I've been involved with instructional technology as a trainer and coach since the mid-1990's, and also am a network admin and technology resource manager. I love supporting teachers and students as they use technology to enrich teaching and learning!
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Instructional Technology Specialist
Creighton School District
@CaitlinMurphy94
@caitlinmurphy926
ISTE Certified Educator
Caitlin Murphy is an Instructional Technology Specialist in 🌵, AZ! She believes technology can be leveraged to bring creativity and fun to the classroom. As a former special education teacher, she is dedicated to accessibility and transforming learning environments within a Universal Design for Learning framework. Have any questions? Reach Caitlin on Twitter (caitlinmurphy94) or by email: Cmurphy@creightonschools.org! Credentials: - Apple Learning Coach - Seesaw Ambassador - Google Educator Level 1 and 2 - Newsela Certified Trainer

Session description

Green screen video is a creative way for students to document what they’ve learned, reflect on their learning or teach something. Did you know you and your students can create a green screen video without green butcher paper, green tablecloths or green painted walls? Come and learn with us!

Purpose & objective

Challenge: Students often think and process information in creative ways, but need a creative outlet to show that thinking and learning.

Participant Objectives:
-Participants will explore the process of creating a Live Video project-
-Participants will discuss how this tool might enable student to experience content in authentic ways
-Participants will access resources that can help guide them in their own teaching and learning environments.

Technology Support:
-Apple App- Keynote

Instructional strategies
-Students independent learning supported by video tools
-Teachers provide access to learning resources that differentiate for student-specific needs
-Students demonstrate learning in a variety of ways

Success: Students gain independence during learning, learn the tools and strategies that engage authentic learning and provide an outlet for creativity and creative thinking.

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Outline

Content and Activities: Participants will experience the step-by-step process of using the Live Video tool in Keynote to create green screen videos. Ideas will be shared about how to use this tool to support any learning within their classroom. Attendees will reflect on how they might use this tool to enable their students to document and reflect on their learning in deeper ways.

Time: Introduction and resources (10 min) Live Video project creation (45 min), Reflect (5min)

Process: Peer to peer interaction and device-based activities

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Supporting research

https://www.edutopia.org/article/student-created-videos-classroom/

https://youtu.be/5llAZoHmW20?si=N-Nt0xLDPWi0ORgu

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Session specifications

Topic:
Innovation in early childhood/elementary
Grade level:
PK-5
Skill level:
Intermediate
Audience:
Coaches, Curriculum/district specialists, Teachers
Attendee devices:
Devices required
Attendee device specification:
Smartphone: iOS
Laptop: Mac
Tablet: iOS
Participant accounts, software and other materials:
Come with your own Apple device (iPad, Mac laptop, iPhone) with the Keynote app pre-installed.
Subject area:
Language arts, Social studies
ISTE Standards:
For Coaches:
Learning Designer
  • Collaborate with educators to develop authentic, active learning experiences that foster student agency, deepen content mastery and allow students to demonstrate their competency.
For Educators:
Facilitator
  • Model and nurture creativity and creative expression to communicate ideas, knowledge or connections.
For Students:
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.