MORE EVENTS
Leadership
Exchange
Solutions
Summit
Change display time — Currently: Mountain Daylight Time (MDT) (Event time)

This is How You Teach Math: Our Experience Piloting Prisms Math and Science

,
Colorado Convention Center, Innovation Arcade: Connections Theater

Innovation arcade: Connections theater
Save to My Favorites

Presenters

Photo
Instructional Technology Coach
Brentsville District HS
@Melle_Layton
Wife Mom Tech-Coach Coffee Lover EduGuardian
Photo
Instructional Technology Coach
PWCS - Osbourn Park High School
@MelissaSimila

Session description

Review and reflection on the implementation of piloting Prisms Math and Science in a high school, as well as overview of the Prism program, pedagogy and research behind it. Discussion about successes and barriers we encountered and where we are going next.

Purpose & objective

The purpose and objective of the presentation provide an example or case study for implementation of a VR program (specifically Prisms) their school. Insight on challenges that may arise, solutions, student and teacher feedback, are aimed at helping others determine how they can also begin to introduce VR in meaningful ways in their classrooms.

A basic knowledge of VR technology (specifically the Pico Neo 3 headset) will be gained, empowering participants to more confidently investigate and explore what VR technology may work best for them.

More [+]

Outline

Presentation:
- What is Prisms
- What is the science behind prisms
- What is the procedure/pedagogy
- Our path to implementation
- Getting Started
- Buy in
- Road blocks
- Solutions
- Results

Demo Lesson - we will have a handful of headsets available for teacher to engage in a demo lesson, while casting to participant devices to allow them to work in teams. We will also in engage in a debrief.

Q&A session

More [+]

Supporting research

Mulligan, J., Woolcott, G., Mitchelmore, M. et al. Connecting mathematics learning through spatial reasoning. Math Ed Res J 30, 77–87 (2018). https://doi.org/10.1007/s13394-017-0210-x

Buckley, J., Seery, N. & Canty, D. Investigating the use of spatial reasoning strategies in geometric problem solving. Int J Technol Des Educ 29, 341–362 (2019). https://doi.org/10.1007/s10798-018-9446-3

https://www.prismsvr.com/

More [+]

Session specifications

Topic:
AR/VR/XR
Grade level:
6-12
Skill level:
Beginner
Audience:
Curriculum/district specialists, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices useful
Attendee device specification:
Laptop: Chromebook, Mac, PC
Subject area:
Math, Science
ISTE Standards:
For Students:
Knowledge Constructor
  • Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
Computational Thinker
  • Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
Global Collaborator
  • Students explore local and global issues and use collaborative technologies to work with others to investigate solutions.