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Prototyping Interactive Experiences in VR- in headset and without code!

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Colorado Convention Center, Innovation Arcade: Emergent Tech Classroom B

Innovation arcade: Model lesson experience
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Presenters

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Program Coordinator / Professor
Conestoga College
I coordinate a post graduate certificate program called Virtual Reality Production for the School of Creative Industries at Conestoga College. In the program we teach students how to design in extended realities across numerous platforms, including AR design, VR design, Web XR, Virtual Production, and User Experience design with an Extended Reality focus. My areas of expertise are Pipelines within Extended Realities , Virtual Set design and Prototyping for Extended Realities.

Session description

Designing spatially while working with two-dimensional tools can be challenging. This seminar will demonstrate how to prototype virtual experiences while being fully immersed in the experience itself. Using Zoe VR we will learn not only how to prototype in VR but also how to program interactions all without code.

Session specifications

Topic:
AR/VR/XR
Attendee devices:
Devices not needed
Subject area:
Career and technical education, STEM/STEAM
ISTE Standards:
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session