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Building Empathy and Respect Through Game-Based Learning: Strategies for Educators

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HBGCC - 225A

Innovator Talk
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Session description

This session presents findings from a study using the "Demonstrating Respect" video game to teach social skills like active listening, non-verbal communication, and de-escalation. Attendees will explore how this game-based approach aligns with CASEL standards and gain strategies to foster empathy and respect in classrooms.

Outline

https://docs.google.com/document/d/1xmGHhFQDKvC8vhx5dr3MO5ViszywtbvjGSKgqZSefEs/edit?usp=sharing

Presentation Outline: Building Empathy and Respect Through Game-Based Learning: Strategies for Educators
Total Time: 60 minutes

I. Introduction (5 minutes)
Content: Brief overview of the session, objectives, and importance of social-emotional learning (SEL) in education.
Engagement: Start with a quick icebreaker where participants share one word that comes to mind when they hear "empathy."
Process: Use a digital polling tool (e.g., Mentimeter or Poll Everywhere) to collect responses and display them in real-time.

II. Overview of Game-Based Learning and SEL (10 minutes)
Content: Discuss the concept of game-based learning and its role in promoting SEL, focusing on the "Demonstrating Respect" video game.
Engagement: Present video clips showcasing the game and its impact.
Process: Encourage participants to reflect on how game-based learning could be integrated into their own practices through small group discussions (2-3 minutes) to share their thoughts.

III. Strategies for Implementation (15 minutes)
Content:
Share key strategies for integrating the game into the curriculum.
Discuss alignment with CASEL standards and the importance of fostering a respectful classroom environment.
Engagement: Use real-life scenarios from the game to demonstrate skills like active listening and de-escalation.
Process:
Participants will break into pairs and role-play scenarios to practice these skills (5 minutes).
Reconvene for a brief discussion on insights and challenges experienced during the role-play.

IV. Data-Driven Decision Making (10 minutes)
Content: Present qualitative and quantitative data from the pilot study to showcase the effectiveness of game-based assessments.
Engagement: Facilitate a discussion on how data can inform instructional practices.
Process: Use a think-pair-share method where participants think about how they currently use data in their teaching, share with a partner, and then discuss as a larger group (5 minutes).

V. Designing Inclusive Learning Environments (10 minutes)
Content: Discuss principles for creating inclusive and culturally responsive digital learning environments.
Engagement: Share best practices and examples of how to accommodate learner variability in the classroom.
Process: Conduct a quick activity where participants brainstorm and jot down ideas for creating an inclusive environment on sticky notes, then share a few with the group (5 minutes).

VI. Conclusion and Q&A (10 minutes)
Content: Summarize key takeaways from the session, emphasizing the importance of empathy and respect in education.
Engagement: Open the floor for questions and reflections from participants.
Process: Encourage a final interactive poll asking participants what strategy they plan to implement first, reinforcing accountability and commitment to action (3 minutes).

Summary of Engagement Tactics
Peer-to-Peer Interaction: Small group discussions and role-playing exercises to foster collaboration and sharing.
Device-Based Activities: Use of digital polling and brainstorming tools to collect and visualize participant input.
Games and Contests: Incorporate elements from the video game and hands-on activities to keep the session interactive and engaging.

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Supporting research

https://docs.google.com/document/d/1FAQPb9lv52dSEjWLj7sOtImzaiyWu8cXlu79OV5eZts/edit?usp=sharing

Articles and Reports
Collaborative for Academic, Social, and Emotional Learning (CASEL)
Resource: "The CASEL Guide to Schoolwide Social and Emotional Learning"
Link: CASEL Guide
Description: This guide provides a comprehensive framework for implementing SEL practices in schools, highlighting the positive outcomes of fostering social-emotional competencies.
The Importance of Social and Emotional Learning
Article: "Why Social and Emotional Learning Is Essential"
Link: Edutopia Article
Description: This article outlines the significance of SEL in educational settings and its impact on student success and well-being.
Game-Based Learning and SEL
Article: "Game-Based Learning: A Powerful Tool for Social-Emotional Learning"
Link: Edutopia Game-Based Learning
Description: This piece discusses how game-based learning can enhance SEL by engaging students in meaningful ways and helping them develop essential life skills.
Books
“Social-Emotional Learning in the Classroom: Practical Strategies for Educators”
Authors: Claxton, G., & Carr, M.
Description: This book provides educators with practical strategies for implementing SEL in their classrooms and highlights the importance of nurturing emotional intelligence in students.
“The Game-Based Learning Revolution: How the World is Changing the Way We Teach”
Authors: Paul Darvasi
Description: This book explores the potential of game-based learning in transforming education and enhancing student engagement and learning outcomes.
Websites and Tools
Panorama Education
Tool: Personal Assessment and Reflection—SEL Competencies for School Leaders, Staff, and Adults
Link: Panorama Education SEL Tool
Description: A reflective tool designed to help educators assess their SEL competencies and areas for growth.
CASEL Personal Assessment and Reflection Tool
Link: CASEL SEL Competencies Tool
Description: A tool that supports school leaders and staff in reflecting on their social-emotional competencies to improve practices.
Recognized Experts
Dr. Mark Greenberg
Expertise: Co-founder of the Penn State Prevention Research Center and a leading researcher in the field of social-emotional learning. His work emphasizes the importance of SEL in educational outcomes.
Dr. Kimberly A. Schonert-Reichl
Expertise: A recognized expert in SEL, focusing on the development of social-emotional competencies in children and adolescents, and how these skills can be effectively taught in schools.

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Presenters

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EdTech Coordinator
San Diego County Office of Education
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Director of Strategic Alliances
The Glimpse Group
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Technology Manager and Expanded Learning Coordinator
Feaster Charter School

Session specifications

Topic:

Mental Health and Wellbeing

TLP:

Yes

Grade level:

PK-12

Audience:

Counselor, District Level Leadership, Teacher

Attendee devices:

Devices useful

Attendee device specification:

Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Attendees are encouraged to bring any device capable of connecting to the internet, as this will ensure participation in all interactive elements of the session.

Subject area:

Technology Education, Other: Please specify

ISTE Standards:

For Coaches:
Change Agent
  • Cultivate a supportive coaching culture that encourages educators and leaders to achieve a shared vision and individual goals.
Learning Designer
  • Collaborate with educators to develop authentic, active learning experiences that foster student agency, deepen content mastery and allow students to demonstrate their competency.
Data-Driven Decision-Maker
  • Model best practices for educators and leaders for securely collecting, protecting and analyzing student data.

TLPs:

Cultivate Belonging, Spark Curiosity