Event Information
(3 mins) Introduction and Context
(6 mins) ISTE Standards / Essential Conditions / SDGs / Grant Writing
(3 mins) Design thinking
(3 mins) Computational Thinking
(3 mins) STEAM Innovation Center Structure
(20 mins) Labs and Equipment
(15 mins) Community Service and Civic Engagement
Q&A
Secondaryschool creativity, teacher practice and STEAM education: An international study
https://link.springer.com/article/10.1007/s10833-017-9311-2
Co-Measure: developing an assessment for student collaboration in STEAM activities
https://stemeducationjournal.springeropen.com/articles/10.1186/s40594-017-0094-z
ISTE ESSENTIAL CONDITIONS FOR EFFECTIVE TECH USE IN SCHOOLS
https://www.iste.org/standards/iste-essential-conditions